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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Silent Hunter
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Best regards, Magic |
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#2 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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![]() Quote:
![]() Therefore, I have this favor to ask: Would it be possible, to post in this or any other fitting thread, screen shots of the JSGME windows, that show in which order these different mods have to be installed, depending on the different supermods, e.g.: 1. GWX: DD-OH, FM-NewInterior, Luca-ConningTower 2. WAC: DD-OH, FM-NewInterior, Luca-ConningTower 3. OLC: DD-OH, FM-NewInterior, Luca-ConningTower 4. Other: DD-OH, FM-NewInterior, Luca-ConningTower Again, thanks for everyones help and patience. I sincerely hope, I'm not asking for too much. ![]() Best Regards, Kapitän
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#3 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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Hi,
In the meanwhile, I installed the "Hatch0.93food": ![]() Everything seems to be working fine. Just a couple of questions: 1. Can I now install other mods after these or rather before? 2. In the free cam mode, I attempted to scale the CT-latter onto the bridge but I couldn't get past the open hatch. Is that correct? 3. I can't find anything regarding GWX. Is this mod also, GWX-compatible? Oh, and I forgot: 4. Is the "Fix Conning Tower open Hatch _Fix_for_WAC" only needed for version 0.9 or also for the subsequent versions 0.9.2 and 0.9.3? Thanks, Kapitän
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#4 | |
Silent Hunter
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Sooo ist das leider auch wieder nicht richtig................... ![]() Siehe oben: Als ERSTES IMMER DD OH V3.09 installieren, dann erst Luca´s MOD....... ![]() |
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#5 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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@ Magic1111: Ja, das habe ich auch gedacht, bis ich einpaar Posts oben drüber den folgenden Satz gefunden habe:
"Conning Tower open Hatch0.93food opens the type II-VII-IX with food not require installation Diving Duck Open Hatch v3.09_20091209162038 (already included in the file) use only if using type II-VII-IX without FM_NewInterior_v1.0" ![]()
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#6 |
Torpedoman
![]() Join Date: Aug 2007
Location: italy
Posts: 118
Downloads: 50
Uploads: 0
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![]() Quote:
1 better before 2 you can not leave CT, I put a block on cam, get on the bridge would be useless. click on the hatch, to be on the bridge teleport 3 is GWX-compatible 4 installs always the last to Fix Conning Tower Hatch open _Fix_for_WAC, corrects the cam and senve in all versions, past and future Regards, Luca |
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#7 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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Thanks! That was very helpful!
![]() Can you please also, give a brief comment on this sentence from the post earlier today: "not require installation Diving Duck Open Hatch v3.09_20091209162038 (already included in the file)" Thanks, Kapitän
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#8 |
Machinist's Mate
![]() Join Date: Jul 2009
Posts: 121
Downloads: 29
Uploads: 0
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Seems pretty self-explanatory. Diving Duck's 'Open Hatch Mod' is already included in this mod, so no need to activate it separately.
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#9 |
Rear Admiral
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Hi, just d/led v 0.9.3, eager to try it out. One question though, are the commands.cfg files included with it identical to the ones included with DD's OH v3.09 or have additional lines been added/altered?
I've been using a manually edited commands.cfg rather than overwriting with the ones in DD's mod, in order to preserve compatibility with Integrated Orders - just want to know if I would need to look for and make additional edits. EDIT: Nvr mind, gonna try out the test version for FM Interiors instead. ![]() Last edited by frau kaleun; 03-26-10 at 08:48 PM. |
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#10 | |
Weps
![]() Join Date: Jan 2010
Location: Asheville, NC, USA
Posts: 356
Downloads: 107
Uploads: 0
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![]() Quote:
INSTALL first install the mod of DD's OpenHatch V.3.09 . and below mine this mod is JSGME ready ----------------------------------------- I'm gonna let 'er rip, but I'm guessing that might be why Kapitan wanted a reiteration.
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Last edited by Flopper; 03-29-10 at 12:14 PM. |
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