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Old 03-11-10, 07:37 AM   #1
JCWolf
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Quote:
Originally Posted by jimbuna View Post
Actually, I'm thinking the opposite JC....the traffic mod has probably been put in to lower the loading times because the remainder of the SH3 world has been deleted (in traffic terms)

Lol...We need you BBW!


As Magic1111 said the top one is the old first mod, I have installed the
Big thing, and it comes with 4 Optional Mods, that cover the Original
Optional GWX 3 Mods and some extra for traffic...


But I think you're right!


Now I have to move ( Transfer) to Wilhelmshaven to use those beauty locks!!!
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Old 03-11-10, 08:29 AM   #2
Wreford-Brown
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bbw's mod contains two 'mini-mods', both contained in the MODS folder. When you apply the GWX 3 Wilhelmshaven mod press F5 and they'll pop up in JSGME.

The mods are 'GWX - Atlantic and US East only' and 'GWX - Lite Atlantic,NorthSea and US East only'.

When you activate either of these it will just load the traffic into the area in bbw's last picture on his first post, reducing load times fairly dramatically (during testing I found that load times were reduced by a third, from 9 min to just 6).
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Old 03-11-10, 09:55 AM   #3
bigboywooly
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WB is correct

All they are is another set of campaign files - much like Hitmans Med only set or the Black sea set
Once you enable to main mod they will appear in JSGME same as the other optional campaign sets ( Lite,Merged etc )

No need to enable them if you dont want but they do reduce load times as WB stated if you intend to sail in the area the files cover

The files were mainly produced for those who only sail the Atlantic and US east coast and suffer from the rest of the SH3 worlds files being loaded also
AND they will only work with this mod as have the additional ships scripted

If you prefer to roam all over even when based in the Biscay ports then not the campaign set for you - stick with the normal default files

Yes they are kinda cool Magic1111
And thanx again Rowi
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Old 03-11-10, 11:45 AM   #4
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Excelent work as always BBW
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Old 03-11-10, 01:44 PM   #5
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First off... This mod is KICKBUTT...

Are those two little mods you bring up clicking F5 for Low-End computers ?
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Old 03-11-10, 02:16 PM   #6
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Hello BBW !

I´ve two little question:

1.) Do I need the MOD GWX 3 St Naz and Schluese V3 before I enable this MOD ?

2.) Have you Fix some issues with the GWX campaig layers (the aircover of the Bay of Biskay) from this Thread (see first Post from LGN1) ? http://www.subsim.com/radioroom/showthread.php?t=161308

Best regards,
Magic
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Old 03-11-10, 02:42 PM   #7
FIREWALL
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ATTENTION!!! To all other new posters on this thread...

When leaveing port go 1 knt and 1 tc.

Use your Binocs and look around.

You won't believe your eyes. .. ....

SH5 Lookout!!! It ain't over.
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Old 03-11-10, 03:48 PM   #8
bigboywooly
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Quote:
Originally Posted by Magic1111 View Post
Hello BBW !

I´ve two little question:

1.) Do I need the MOD GWX 3 St Naz and Schluese V3 before I enable this MOD ?

2.) Have you Fix some issues with the GWX campaig layers (the aircover of the Bay of Biskay) from this Thread (see first Post from LGN1) ? http://www.subsim.com/radioroom/showthread.php?t=161308

Best regards,
Magic
No you dont need that previous mod Magic1111
The new mod is all you need

And yes those Biskaya changes are in the campaign files of this mod
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Old 03-11-10, 03:46 PM   #9
bigboywooly
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Quote:
Originally Posted by FIREWALL View Post
First off... This mod is KICKBUTT...

Are those two little mods you bring up clicking F5 for Low-End computers ?
The Lite version will reduce both the traffic in harbour AND the traffic outside the red zone so yes will help lower end PCs
Esp at load time
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Old 03-11-10, 10:15 PM   #10
FIREWALL
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Quote:
Originally Posted by bigboywooly View Post
The Lite version will reduce both the traffic in harbour AND the traffic outside the red zone so yes will help lower end PCs
Esp at load time
Thx BBW
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Old 03-12-10, 07:55 PM   #11
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This is great
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Old 03-12-10, 09:51 PM   #12
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There is a weather fix in GWX3.0, so the weather fix mod is not needed.
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Old 05-28-10, 10:00 AM   #13
Jimbuna
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Quote:
Originally Posted by Brunos View Post
I wonder if the map of mines/subnets of this harbour has also been altered ?
No....it's as in #128
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