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#1 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Lol...We need you BBW! ![]() ![]() As Magic1111 said the top one is the old first mod, I have installed the Big thing, and it comes with 4 Optional Mods, that cover the Original Optional GWX 3 Mods and some extra for traffic... ![]() But I think you're right! ![]() Now I have to move ( Transfer) to Wilhelmshaven to use those beauty locks!!! ![]() ![]() |
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#2 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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bbw's mod contains two 'mini-mods', both contained in the MODS folder. When you apply the GWX 3 Wilhelmshaven mod press F5 and they'll pop up in JSGME.
The mods are 'GWX - Atlantic and US East only' and 'GWX - Lite Atlantic,NorthSea and US East only'. When you activate either of these it will just load the traffic into the area in bbw's last picture on his first post, reducing load times fairly dramatically (during testing I found that load times were reduced by a third, from 9 min to just 6).
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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![]() ![]() WB is correct All they are is another set of campaign files - much like Hitmans Med only set or the Black sea set Once you enable to main mod they will appear in JSGME same as the other optional campaign sets ( Lite,Merged etc ) No need to enable them if you dont want but they do reduce load times as WB stated if you intend to sail in the area the files cover The files were mainly produced for those who only sail the Atlantic and US east coast and suffer from the rest of the SH3 worlds files being loaded also AND they will only work with this mod as have the additional ships scripted If you prefer to roam all over even when based in the Biscay ports then not the campaign set for you - stick with the normal default files Yes they are kinda cool Magic1111 And thanx again Rowi ![]() |
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#4 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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Excelent work as always BBW
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#5 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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First off... This mod is KICKBUTT...
![]() ![]() Are those two little mods you bring up clicking F5 for Low-End computers ? |
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#6 |
Silent Hunter
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Hello BBW !
I´ve two little question: 1.) Do I need the MOD GWX 3 St Naz and Schluese V3 before I enable this MOD ? 2.) Have you Fix some issues with the GWX campaig layers (the aircover of the Bay of Biskay) from this Thread (see first Post from LGN1) ? http://www.subsim.com/radioroom/showthread.php?t=161308 Best regards, Magic Last edited by Magic1111; 03-11-10 at 03:28 PM. |
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#7 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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ATTENTION!!! To all other new posters on this thread...
When leaveing port go 1 knt and 1 tc. Use your Binocs and look around. You won't believe your eyes. ![]() ![]() ![]() ![]() SH5 Lookout!!! It ain't over. ![]() |
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#8 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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The new mod is all you need And yes those Biskaya changes are in the campaign files of this mod ![]() |
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#9 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Esp at load time |
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#10 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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#11 |
Sparky
![]() Join Date: Jun 2006
Location: NY
Posts: 153
Downloads: 144
Uploads: 0
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This is great
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#12 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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There is a weather fix in GWX3.0, so the weather fix mod is not needed.
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Irish1958 ![]() |
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#13 |
Chief of the Boat
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No....it's as in #128
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