Quote:
Originally Posted by Neal Stevens
Well, Colonel,  I would agree with you that Ubisoft and Steam and Blizzard and ATT and Comcast have an obligation to keep their services available, but no one, not ever Obama, can ensure total reliability in the face of deliberate and provacative attacks. No system is perfect. Heck, you see me post here every day and cannot even spell my simple name correctly. 
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But that is the whole point why folks get so upset. A single player offline game, which due to its very nature should never have the problem the likes of big internet games, gets all the disadvantages coming with the latter without a single benefit. As you stated yourself, no system, especially internet based systems, are perfect, so the very promise beforehand of stable servers was a lot of hot air to begin with.
Your very entry here makes this clear. Is a certain hostility towards such a policy that hard to understand?