![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Helmsman
![]() Join Date: Mar 2010
Location: New York
Posts: 105
Downloads: 19
Uploads: 0
|
![]()
Only time I ever seem to get the blue bar to go away or move on it's own is when the gray one is gone. One torpedo, a few HE shells to the bridge to cut communications and then a few HE/AP to the waterline. I've gotten really good at hitting the propeller on the ships, make it so they've got no engine and you can finish at your leisure.
Helps in those large convoys with escort. Take out the prop on a few, hide and wait until the rest of the convoy moves on and pick off the stragglers. |
![]() |
![]() |
![]() |
#2 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
I've never seen these damage indicators. Are they something turned off at higher realism settings?
|
![]() |
![]() |
#3 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]()
Yup!
|
![]() |
![]() |
![]() |
#4 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
|
![]()
This.. evidently current mechanics a ship wont 'sink' untill his hull is at 0%
__________________
Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
![]() |
![]() |
![]() |
#5 |
Helmsman
![]() Join Date: Mar 2010
Location: New York
Posts: 105
Downloads: 19
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#6 |
Nub
![]() Join Date: Mar 2010
Posts: 4
Downloads: 1
Uploads: 0
|
![]()
Is there already a mode that makes sinking more realistic ??? ( i hit merchant with two torpedoes on shallow waters , bow is on the bottom already whole ship is burning and i needed about 20 - 30 shells to sink it ) , or othe example ship hit with two torpedoes sails away whole in flames .... I had no idea ubisoft can make such a crap....
|
![]() |
![]() |
![]() |
|
|