![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Grey Wolf
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#2 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
|
![]()
__________________
we live we die but death does not ends it. Jim Morrison 1943-1971 |
![]() |
![]() |
![]() |
#3 |
Torpedoman
![]() Join Date: Apr 2008
Location: UK
Posts: 119
Downloads: 53
Uploads: 0
|
![]()
I heard that you can upgrade to the m1a1 turret if your captain has gained level 14 deck gun skill and you've defeated the Kraken Boss on level 34.
You do of course need to have earned the torpedoes of doom loot from the Davy Jones' Locker level - it's the only way to knock off all those hit points. |
![]() |
![]() |
![]() |
#4 |
Loader
![]() Join Date: Aug 2007
Location: Germany
Posts: 85
Downloads: 1
Uploads: 0
|
![]()
Always ahead of your time eeh?!
![]() http://www.rheinmetall-detec.de/index.php?fid=2675&qid=&qpage=0〈=3&query=monarc Cheers Michael |
![]() |
![]() |
![]() |
#5 | |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
|
![]() Quote:
__________________
we live we die but death does not ends it. Jim Morrison 1943-1971 |
|
![]() |
![]() |
![]() |
#6 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
|
![]()
Ok its official ! They screwed up the VIIB model in sh-5 in the final version. Check the 3rd post of this thread. http://www.subsim.com/radioroom/show...162521&page=17
I mean so much material of the VIIB literaly a click away on the internet and they give the VIIB the wrong conning tower. How could they make a mistake like this?
__________________
we live we die but death does not ends it. Jim Morrison 1943-1971 |
![]() |
![]() |
![]() |
#7 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
|
![]()
*Sigh* Unless the developers are sub fans, I doubt they even noticed, or cared. It's a pity, but no different to any other developer producing so called "historical" games. As you said, there's enough information available, even if they don't want to buy the books; the internet is literally brimming with info on these things.
While it is a small detail, it is one which is readily apparent to anyone who knows anything about U-boats. Another reason why I suspect this title has been developed with the casual gamer in mind.
__________________
"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
|
![]() |
![]() |
![]() |
#8 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#9 |
Commodore
![]() |
![]()
Looking at Anatomy of the Ship Type VII U-boat, it appears that the splash shield is the later type found on the C and the exhaust fairing on the stbd side isn't there, so it's likely the same model. Honestly, they're so similar, the devs probably just saved the man hours for use elsewhere. 95% of the buyers wouldn't notice it anyway.
__________________
- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
![]() |
![]() |
![]() |
#10 | |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
|
![]() Quote:
![]() ![]() Now the VIIC conning tower. ![]() I mean is it so hard to see the difference? They did it right in sh-3 and in sh-5 they get it wrong?
__________________
we live we die but death does not ends it. Jim Morrison 1943-1971 |
|
![]() |
![]() |
![]() |
#12 | |
Soundman
![]() Join Date: Nov 2008
Location: Russia
Posts: 147
Downloads: 581
Uploads: 0
|
![]() Quote:
![]() ![]() ![]()
__________________
http://hosted.filefront.com/Unterseeboote/ |
|
![]() |
![]() |
![]() |
|
|