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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1156 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
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To the OP,
DRM/OSP is bad because even though we bought the game, we still need Ubi's permission everytime we want to play it. There's just something fundamentally wrong with that. |
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#1157 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
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Simple and to the point, I like it. Sums the whole issue up quite nicely. Honestly, who wants a single-player game which forces you to use a net connection? It's just damned silly, however you try to justify it.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#1158 | |
Gunner
![]() Join Date: Jul 2007
Posts: 93
Downloads: 25
Uploads: 0
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Sometimes I really wonder where these people get their logic from. A PC system requirement to run a game is what`s necessarry to run the game. You often get a Minimum and optimum spec to help most everyone play the game. It is NOT necessary to be online 24\7. UBI have just FORCED it on us. If UBI were fair they would have a Minimum spec of `No Online` mode. |
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#1159 |
Eternal Patrol
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WELCOME ABOARD, Darkreaver1980!
![]() Your original post is quite good, and TDK1044's reply is also valid. There is absolutely no reason why anyone shouldn't enjoy the game their way. And that is the complaint of most of the rest of us. We can't enjoy the game our way. OneLifeCrisis makes light of the 'principles' concept, but principles are important. If I want to buy a game and play it, I object to being told when I can play it (any potential problems), where I can play it (laptop on the road), or how I can play it (disconnected if that suits me). I won't be told how I have to play by anyone.
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“Never do anything you can't take back.” —Rocky Russo |
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#1160 | |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#1161 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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Hi Steve!
Or a someone calls you Stewe ![]() It is good that you keep our tradition of welcoming new-commers. We have had such an influx of new blood that the tradition has faltered lately. My apologies to our new comrades. ![]() ![]() ![]() ![]()
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#1162 | ||
Seaman
![]() Join Date: Jun 2008
Posts: 34
Downloads: 6
Uploads: 0
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People can do lots of bad things. People can murder and steal. That said, it is not as if everyone does it. Why do you treat Ubisoft of acting immoral when they haven't actually deactivated games/deleted accounts? Amusingly, you are doing the exact same thing you accuse them of doing. Just as you don't want to be treated like a pirate for being an honest paying customer, maybe you should not treat them like they are dishonest without proof. Quote:
EDIT: I'd also like to clarify something. I am actually quite miffed about the DRM issue (and DRM in general). I think it's abuse stems from publisher misunderstanding of the industry and it's userbase. I'm playing Devil's Advocate because it's fun; and because understanding their point of view is as critical to the issue as understanding our own. Some people here have some really good arguments against DRM; some have less logically-designed arguments. Hopefully by challenging both of those arguments we can come to a greater understanding of the situation, and make this clear to Ubisoft in an eloquent, logical fashion. Emotion will not win the day for us in this battle, or looking through the periscope. |
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#1163 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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At this point you're quite concerned, so you ask 'What exactly is a Wazoo 3000 card and what does it do for the game?' . 'Oh,' they say, 'it lets you save your game. The game uses it like a hard disk basically.'. 'But I have a hard disk already'. 'Yeah but you need a Wazoo 3000 as well, to do the same thing.' That's the basic difference - You need a graphics card, to do the graphics. If your graphics card was faulty or intermittant, you'd get one that did work all the time. The basic problem here is some people cannot get a 100% reliable internet connection, yet still want to play the game. They can't though. Not being able to afford the hardware minimum requirements is a completely different issue to not being able to get the minimum requirements for reason that are outside of your control. Well, OK, not entirely outside of your control. You could always sell your house and move... but just to play SH5? That would be strange. I can see that a lot of the people arguing for oppressive DRM are saying 'I'm alright', so I guess some people are lacking in empathy. I myself have a connection that, as far as I know, is usually up. I don't think playing SH5 will be a problem for me. It does not stop me however saying that the DRM system in use is very unfair to those that want to play, but won't be able to and I don't see it as being in Ubi's interests to limit the people that can legitimately play. I guess we'll truly see if this style of DRM has completely failed, if the number of pirated versions of Ubisoft's titles to legitimate versionsincreases. Yes, it will be pirated.
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#1164 | |||||
Watch
![]() Join Date: Feb 2010
Location: United States of TEXAS!!!
Posts: 25
Downloads: 1
Uploads: 0
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But what if, after getting the money from the teller and going to spend it somewhere else, you had to wait for someone from the bank to come to where you were to verify that that was your money and it was real? Quote:
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It just doesn't work that way. There is no way to prove that everyone who pirated a copy would have bought it if they couldn't get it any other way. It also fails to take into account the number of people who use downloads as demo's and if they like it they actually buy the game. This happens more than you think. Quote:
Yet EA's Spore, despite heavy DRM, was one of the most pirated games in history. The only people inconvenienced were the legitimate customers (and there were problems, check EA's forums). It still sold over a million copies on the PC alone. I didn't like it but hey... I have no problem with a onetime online activation. I don't mind disk checks or serial numbers. Or even codewheels or some of the other silly things that have been tried. Because with these things, as long as I keep all the original stuff (and trust me, I do. Just ask my wife...) I can use that product at my leisure for as long as I take care of it. But persistent internet connection for single player games? Remote storage of my saves? Limited number of installs? Rootkits and spyware? Trusting a company (that makes no bones about not trusting me) to keep servers online or patch it when they don't so that I can play that game 5 years from now? 10 years from now? You mentioned IL2, I still play that. Could you today if UBI thought up it's new form of control way back then?
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Always remember to pillage THEN burn... |
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#1165 | |
Watch
![]() Join Date: Feb 2010
Location: United States of TEXAS!!!
Posts: 25
Downloads: 1
Uploads: 0
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Always remember to pillage THEN burn... |
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#1166 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
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IL-2 1946 4.09m with DRM... YUCK! would be a major fail...
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#1167 | |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
Uploads: 0
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#1168 | ||||
Seaman
![]() Join Date: Jun 2008
Posts: 34
Downloads: 6
Uploads: 0
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I don't think piracy is the only factor, but I also don't think it's a nonfactor. It fits into the equation, and until we can get that under control, I fear big publishers are just going to be too damn scared to make any moves in the PC world; such that the industry will stagnate. |
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#1169 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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It's equally as misleading to say that the pirates have 'saved' the distributor millions of dollars in distribution costs, as they didn't have to ship the physical products, or burden their download servers. Avatar just became the biggest grossing film of all time, yet the internet is killing the film industry. Just goes to show that if you give the public what they want, they will buy it and lots of it. Games companies are always trying to shave costs and release buggy or incomplete products, sometimes making them unplayable out of the box. Maybe piracy is the symptom, not the disease?
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#1170 | |||||
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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88 posts into the thread, multiple pages, and still a welcome to the OP. ![]()
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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