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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Stowaway
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What you're saying it's something like I am showing you a picture of rotten food, and you are saying to me: "OK, but maybe it tastes good, how do you know without tasting it?" It's more than obvious that it's a crappy game, considering just a few facts, the first ones that are coming to my mind (and for all of them I have clear and without doubt evidences): - the arcade style graphics on periscope view; - the lack of shadows of human characters; - the mandatory connection to the Internet; - the lack of real life physics, movement and the effect of the wind upon objects or water; - the level water agitation in ports and pens; - the flat surface of the Earth; - the lack of a full war campaign; - the lack of all playable german subs; Ant the last two of them are probably just a part of a scheme, a "reason" for a potential add-on's or expansions, which means (of course!) more money for them. Last edited by Gunnodayak; 02-10-10 at 11:29 AM. |
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#17 |
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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If no manual tdc, is it possiple to port SH4 german TDC to SH5
As I have not seen any info of a manual TDC, I wonder if it is possiple
to port SH4 german TDC to SH5, and make it even beter than SH4 one ![]() Make it more interactive with crew. You use periscope, give orders to crew and they carry them out. ![]()
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#18 | ||||
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
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2. That remains to be seen in final versions of SH5. All we've seen are preview pics. Lastest build might include those details. Maybe it was excluded on purpose, what do we know? 3. That is a separate aspect from the game itself. There's SH5, and then there's DRM. DRM is crap. But we don't know that SH5 is really crap. 4. Source to prove it? Otherwise, you don't know that for a fact, and are just speculating. 5. Minor detail that doesn't make the overall a crappy thing. 6. Internal programming issue, which I totally understand because of its complexity. 7. Secondary detail for me, and will probably be extendable anyways, just like we could edit the campaign layers in SH3/4. 8. At first, something that I thought was not so good, now I think that it isn't so much of a problem anyways, specially if, like 7, it can be modded. Quote:
It does make sense to release addons with new boats though, but it's too early to talk about that. So... got better arguments? Or you're just gonna tell me that I'm an Ubi defender? ![]() |
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#19 |
Frogman
![]() Join Date: Dec 2009
Posts: 305
Downloads: 22
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Shut up. Just shut up.
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Oh worse than Hitler! You wouldn't find Hitler playing jungle music at three o'clock in the morning! |
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#20 |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#21 |
ACE
![]() Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
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You had me at hello.. Jerry McQuire quote..
Elainaba, or Dan, is a developer who sticks his input and informs us what shape the world will be and you guys attack him, not cool. This isn't about DRM or Ubisoft, so why flip and turn it on him? I don't care if you or anyone else will buy it, I will, because Dan's my friend. And maybe if he comes to the next subsim meet, I'll have him sign my copy. When I first met him in the 2008 meet, I told him that he was like a celebrity, that just saying he was a game developer we should be asking for his autograph and getting our picture taken with him. I still feel this way, as he has put MANY hours into the Silent Hunter series. 3, 4 (and add-ons), and now 5, he's kept the series alive, and I have full faith that if you like 3 or 4, SH5 will be right there with it. Martes and I were also there at the meet this year, where we saw real game footage being played by the developers. We saw and heard things that little 5 minute clips, or screenshots can't do. Dan also explained the modability of things such as the GUI using Python scripts. Dan is also human, as all the other developers are. Treat them with respect. This is my first and last post concerning this, as it should be common sense. |
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#22 |
Medic
![]() Join Date: Feb 2006
Posts: 168
Downloads: 20
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Argh....flamewars....
..what place this forum become? Where is the respect gone that I always like at subsim? maybe this place becomes rotten.... ![]() Andreas |
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#23 | |
Seaman
![]() Join Date: May 2005
Posts: 39
Downloads: 3
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In that sense, I'd rather it end in '43 than paint an inaccurate picture of the end of the war... even if it means I'd have to buy an expansion to see the next two and a half years done accurately. (of course, I'm still not buying anything until Ubisoft strips their DRM. ![]() |
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#24 | |
Stowaway
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1. We are not talking about the potential moddable interface or game, we are talking about the actual game that they will sell on the market. Not about "what can be", but about "what is". 2. I don't see any purpose to post pictures of buggy aspects of the game, just in case you are masochist. 3. We're talking about the game as a whole, we cannot separate on one side DRM, and the other, the game itself, because the first one will obviously affect the playability of the game itself. 4. OK, in this area is just a hunch, and we will probably have the chance to see that my speculation was right. 5. The whole pictures is made of lot of details, those kind of details you are not affected by them, but I am. And I am sure not only me. 6. A Google Earth - like system would have been great and I am sure it was not impossible to be implemented. 7. And what if the war was already lost from '43 till '54? That way, playing just while the war is not lost yest will change the course of history? It will not, of course. 8. Don't put the emphasis on "what if" and "it can be corrected" or "it can be modded", because the customers are paying for the stock game that they are buying, not for the modded or corrected game. And yes, I will tell you that you are a Ubi defender, and you shouldn't be ashamed of that, we all are making choices in life. You should just accept and admit your choice. I can respect your choice. |
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#25 | |
Commodore
![]() Join Date: Nov 2004
Location: Right behind you!
Posts: 643
Downloads: 39
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+1000 We are VERY lucky to have developers that give a **** about their product. Have a little empathy for the situation and show them the respect they so greatly deserve! |
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#26 | |
Stowaway
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#27 | ||
ACE
![]() Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
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#28 | |
Commodore
![]() Join Date: Nov 2004
Location: Right behind you!
Posts: 643
Downloads: 39
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Higher expectations of what? You have the game? Otherwise you don't know crap just like the rest of us. It is poor taste to criticize something you know almost nothing about. Why not wait a month or two and try this stance with some facts, and I will have played the game by them and will I suspect be prepared to tell you you don't know crapola! |
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#29 | |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
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How about YOU make ME feel proud I'm a romanian?
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With strength I burn... |
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#30 |
ACE
![]() Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
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Or, if he meant the developers, name anyone in the Game Industry who would fly out to the US for a meet with some of us Subsimmers for a week.
Or fly out to Copenhagen, spend a day travelling to Germany to visit U-995, stuck in a bright green van stuck with 9 of us subsimmers again, asking, bickering, and overheating questions about the game. I'm sure you can find pictures of that van somewhere, and I'm surprised we all fit ![]() |
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