SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-08-10, 09:22 PM   #7
Jten
Mate
 
Join Date: Oct 2009
Location: Tennessee
Posts: 55
Downloads: 102
Uploads: 0
Default

Photoshop? Good work.

Are you applying the texture as a top layer (overlay or screen) or displacement map?

If it's losing effect after resizing (and your texture is a top layer) try color burn and reduce the opacity a bit.

You could try filters>texture>texturizer try canvas or burlap and adjust the scaling and relief.

If you want the flag to actually conform to the rise and fall of the material shown in the examples you need to use a displacement map in addition to the texture effect.

If theses are static and not going to have dynamic lighting applied you might want to try filters>render>lighting effects to contrast the light/shadows for depth effect and burn the textures in. If you mean the flags waving on the mast tops then a flat texture without any 'sag' might be better since it might fight any render lighting effects.

These effects are possible in other raster based applications (Corelpaint, Gimp, etc) but they may change the tool names.

Last edited by Jten; 02-08-10 at 09:37 PM.
Jten is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:07 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.