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-   -   Creating Realistic Flag Textures (https://www.subsim.com/radioroom/showthread.php?t=161498)

LukeFF 02-07-10 10:32 PM

Creating Realistic Flag Textures
 
I've been looking around the internet trying to find a good Photoshop tutorial on creating a realistic fabric texture for use with the various ship flags. Can anyone help me out with this?

conus00 02-07-10 11:48 PM

Hey Luke,
a while back somebody posted bunch of flags for SH4. I have created a blank template and can pretty much create any flag of any nation.

As a matter of fact I already have all the nations in SH4 created and could make any additional if you need to. I could just zip the. dds files if you like the style.
Some examples:
Italian merchant
http://i281.photobucket.com/albums/k.../Italian_m.jpg

blank
http://i281.photobucket.com/albums/k...us00/blank.jpg

I've already tried them in SH4. They look pretty cool.
Let me know what you think.

-Libor

LukeFF 02-08-10 12:10 AM

Hey Libor,

Those look really good. What resolution is that in? RFB's flags are 512x256, in DDS format.

conus00 02-08-10 01:12 PM

Quote:

Originally Posted by LukeFF (Post 1261453)
Hey Libor,

Those look really good. What resolution is that in? RFB's flags are 512x256, in DDS format.

Oh, these are only 256x128, Luke.
I tried to resize them but the texture looses quality.

Dowly 02-08-10 01:42 PM

Maybe you can use this one
http://i230.photobucket.com/albums/e...mplate5kf6.png

http://i230.photobucket.com/albums/e...erret/FLAG.jpg

conus00 02-08-10 03:16 PM

Well I liked Dowly's "weave" so I re-worked the master.
What do you think now?:
http://i281.photobucket.com/albums/k...0/Italy_m1.jpg

Jten 02-08-10 09:22 PM

Photoshop? Good work.

Are you applying the texture as a top layer (overlay or screen) or displacement map?

If it's losing effect after resizing (and your texture is a top layer) try color burn and reduce the opacity a bit.

You could try filters>texture>texturizer try canvas or burlap and adjust the scaling and relief.

If you want the flag to actually conform to the rise and fall of the material shown in the examples you need to use a displacement map in addition to the texture effect.

If theses are static and not going to have dynamic lighting applied you might want to try filters>render>lighting effects to contrast the light/shadows for depth effect and burn the textures in. If you mean the flags waving on the mast tops then a flat texture without any 'sag' might be better since it might fight any render lighting effects.

These effects are possible in other raster based applications (Corelpaint, Gimp, etc) but they may change the tool names.

LukeFF 02-09-10 04:03 AM

Quote:

Originally Posted by conus00 (Post 1261926)
Well I liked Dowly's "weave" so I re-worked the master.
What do you think now?:

Looks good! I'm willing to give them a try when you're happy with how they look.

conus00 02-09-10 01:04 PM

I'm ready. Shoot me a list of all nations you need.

LukeFF 02-09-10 11:50 PM

Quote:

Originally Posted by conus00 (Post 1262815)
I'm ready. Shoot me a list of all nations you need.

  • USA
  • Australia (Merchant)
  • Brazil (Link)
  • Britain (Merchant and Military)
  • Canada (Merchant) (Link)
  • France
  • Free France
  • Germany (Military)
  • Germany (Merchant)
  • Greece
  • India (Merchant) (Link)
  • India (Military) (Same as British)
  • Italy (Merchant and Military)
  • Japan (Merchant and Military)
  • Netherlands
  • New Zealand (Merchant and Military; Military is same as British one)
  • Norway
  • Poland
  • Romania
  • USSR (Military) (Link)
  • USSR (Merchant) (Link)
  • South Africa (Link)
  • Sweden

LukeFF 02-10-10 12:16 AM

Libor,

I updated some of the info above when I realized my old information was inaccurate.

LukeFF 02-10-10 12:47 AM

Ach, I had to make one more correction (for India's flag). :88)

conus00 02-10-10 03:25 PM

Got them ready, will post you a link in a minute.
The only thing is: I believe that South Africa flew (during the WW2) orange/white/blue flag without those three small flags inside the white stripe.
But I might be wrong.
I will include both versions, just in case.

Here is the link: http://www.mediafire.com/?n0djyecj3zc

Let me know if you need any changes made.

LukeFF 02-11-10 02:42 AM

Thanks! I'll give them a run-through and let you know if there are any issues with them.

LukeFF 02-11-10 02:59 AM

Libor,

Unfortunately, while the "ragged edge" effect looks great, it does not show up in the game. :( We'll have to forgo having that option.

Otherwise, these flags look really good! There's nothing really negative I can say about them.


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