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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
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#2 |
Chief
![]() Join Date: Jul 2005
Posts: 316
Downloads: 28
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this feature was asked long time before in the q & a thread, but no answers yet. id like to know this too. this feature was in in sh2...
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Everything comes to him who waits |
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#3 |
Stowaway
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to be honest "nothing" about manual targetting was ever really answered so that along with no views of anything involving manual TDC leads people to wonder if its even in the game
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#4 |
Mate
![]() Join Date: Sep 2009
Location: Periscope Depth
Posts: 58
Downloads: 50
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hm. in fpp mode when we dive we will se crew moving to front of our uboot?
maybe anyone knows :P
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#5 |
Captain
![]() Join Date: Jul 2006
Location: Washington State south of Tacoma
Posts: 495
Downloads: 26
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Platapus: Brzezinski , Brzezinski , Brzezinski ...there got it.
Just picked up on the DRM requirement to be on-line full time when playing SH5. My enthusiasm has tanked. See the forum thread headed "DRM in Silent Hunter V" if you're not aware of this travesty. |
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#6 |
Old Gang
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You guys should worry about carrer ending up in 1943, neither about having only 1 type of sub.
Like Dan said, this game is far more open to modders then the previous versions, so you can bet to see all campaign til 1945 and all subs in a few months, on the modding forum. Also, about the hardware. The new Asus laptop with i7, 5800hd, 1tb hd and 8gb ram ddr3 is avaliable for 1500 dollars, with is cheap in my opinion. And its a LAPTOP! Desktop should be much cheaper then that. Also dont worry about being connected to play: Give it a few weeks, so you can play without connect. Just make sure you buy the game, we dont want to tell ubi "dont make SH6 cos ur wasting money". You gotta remember: For the arcade player, this game is awesome as it is. For the simulation suckers like us, there is the modding fantasy to make it look exactly like it should be. Honestly, I wouldnt like the game to be sold perfectly as it should be. Modding is the reason why pc games are at least twice as fun as console games.
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To each his own Last edited by Webster; 02-12-10 at 12:56 AM. |
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#7 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
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I'm not sure what arcade player means in the context of Silent Hunter
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With strength I burn... |
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#8 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
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i guess most of us also dont know...but fact is, the interface we see on ALL screens and footages, looks like arcade. so many here guessed, the game has as a main target group the casual gamers, who are mostly arcade fans...easy gameplay...easy to handle...fast fun.
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#9 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
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I understand your fears, but the primary reasons the interface was done like that are:
-to make it unobtrusive so the player is better able to enjoy the FPS camera -to present the primary tactical choices and make the interface more understandable while NOT changing the functionality behind it. Ask Neal to press the CTRL key.
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With strength I burn... |
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#10 | |
Born to Run Silent
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SUBSIM - 26 Years on the Web |
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#11 | |
Old Gang
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As much as Dan and crew wants to build up the perfect sim, they can't. Firstly cos there's not enough time. Ubisoft is interested in making money, as any other company. They gotta make a good GAME in a short period of time, and they gotta use this time the best way they can to deliver a partially finished product, that can be enjoyed as stock by non-hardcore players. BUT... We are hardcore players! We modded sh3 to the limits and beyond, we did stuff not even those guys thought it would be possible. We have all the time in the world to invest in turning this GAME into a SIMULATOR. That's all what matters. When they said "this game is more open to modding then any of the previous versions", I thought with myself: "nothing else bothers me". Cos, doesnt matter what is right or wrong with the finished product, its totally open for us to change and make it the way we want it to be. And this is not a one-man-army. We have KAZILLIONS of modders around, each and every one with their own special abilities, and together we are a force to be reckon with. Im not worry at all, cos I know for sure that about 12 months from now, SH5 will be absolutely the best thing that I ever played, and its gonna make me addicted to the bone, both playing and modding. It blows my mind just to think about what we did to SH3, and what we will be able to do with SH5, keeping in mind its way more open to modding then SH3 was. Just... mind boggling! Can't wait! ![]() Edit: Neal, I just saw the second video "farewell my friend", and those english voices inside a german submarine are torturing me. Makes me remember U-571. PLEASE, tell me there is an option to switch to german voices... I will bite my head off if they didnt put german voices in SH5.
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To each his own Last edited by Philipp_Thomsen; 02-12-10 at 11:09 PM. |
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#12 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
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Voices might be place holders, as far as I know German voices were already confirmed.
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Contritium praecedit superbia. |
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#13 | |
Fleet Admiral
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I have always wondered that when we place a mark on the map the only label we can get is Mark (number) when really what we need is time of the mark.
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#14 |
Captain
![]() Join Date: Jul 2006
Location: Washington State south of Tacoma
Posts: 495
Downloads: 26
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Platapus:
Not sure if your Brezinsky (sp) comment was for me or not...just kidding! Yes to other comments: I have asked about this (being able to write to the tac map) for some time, but have never gotten an answer. Maybe won't until the new version comes out. If only UBI could make the map capable of being modded, I think the solution would rapidly emerge and a variety of options would be available - in fact, just think of the possibilities! |
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#15 |
Watch
![]() Join Date: Jan 2010
Posts: 27
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Consulting the keyboard map posted in the other thread, and consulting an English to French dictionary, I'd say the CTRL key turns on expert mode.
Now what does expert mode look like.... ![]() Actually there is possibly different meaning for Avance or Avancé. Avancé can be used for advanced OK but Avance used as such is advance thus i think it's time compression X2 and so on. |
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