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Old 01-30-10, 02:30 PM   #1
trenken
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Originally Posted by HundertzehnGustav View Post
and trenken...

No, you can not MOD a game and have dozens of players play it at the same time. Its not possible.

Online only= no mods.

and no, for what its worth, i do NOT wish to start something like a Subsim-WoW.
What happens to my boat while i am at work?
You dont play a lot of games do you? In CoD1, which is like almost 10 years old, players were creating new multiplayer modes that you can join. Completely new modes. This has been done for many years, back into the 90s.
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Old 01-30-10, 02:32 PM   #2
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What if there ARE wolfpacks and this is the only way to make them work?

Cool thought....
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Old 01-30-10, 02:33 PM   #3
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What if there ARE wolfpacks and this is the only way to make them work?
Each of us is actually controling a sub in another persons game?
Cool thought....
Might be a new concept to the guys here, but ive seen games add modes like this, but the game has to be all online, and what a coincidence, so is SH5.
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Old 01-30-10, 02:36 PM   #4
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Right ! Soooo...in the long run this may be ( can't believe I'm saying this)

a good thing ?
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Old 01-30-10, 02:37 PM   #5
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Right ! Soooo...in the long run this may be ( can't believe I'm saying this)

a good thing ?
You never know. Feels good to have something to hope for right instead of complaining about everything, doesnt it?
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Old 01-30-10, 02:41 PM   #6
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You never know. Feels good to have something to hope for right instead of complaining about everything, doesnt it?
Feels even better to haul arse and try to get what you expect you were getting in the first place.
Even if it takes some broken bones.

Submarine
Simulations.
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Old 01-30-10, 02:36 PM   #7
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You dont play a lot of games do you? In CoD1, which is like almost 10 years old, players were creating new multiplayer modes that you can join. Completely new modes. This has been done for many years, back into the 90s.
naah this type of game is not for me. back in the day i tried the medal of honor series, but running around with a gun in my hand is not for me. never went back.

i think more of the rproblems encountered in other Flight simulations.
CoD is a FPS, SHV a Simulator.
And i take it the idea discussed in here will leave SHV to still be a simulator in permanent online mode.

and to be a simulator, we all have the same mods installed, otherwise it will get ridiculous, and split the small SHV community. (Il-2 1946 and the mods, and the Mod packages come toi mind)

With that in mind, i still have montain high doubts that a Simulator, in wich a big team must be controlled by one player (warships, Bombers, Submarines, Tanks...) can be an "online only MMORPG Style Simulator and still be moddable"
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Old 01-30-10, 02:39 PM   #8
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Originally Posted by HundertzehnGustav View Post
naah this type of game is not for me. back in the day i tried the medal of honor series, but running around with a gun in my hand is not for me. never went back.

i think more of the rproblems encountered in other Flight simulations.
CoD is a FPS, SHV a Simulator.
And i take it the idea discussed in here will leave SHV to still be a simulator in permanent online mode.

and to be a simulator, we all have the same mods installed, otherwise it will get ridiculous, and split the small SHV community. (Il-2 1946 and the mods, and the Mod packages come toi mind)

With that in mind, i still have montain high doubts that a Simulator, in wich a big team must be controlled by one player (warships, Bombers, Submarines, Tanks...) can be an "online only MMORPG Style Simulator and still be moddable"
Noone is talking about this replacing the single player mode. Thats entirely seperate. The game would always remain a sim, even if some sort of team wolfpack mode or whatever was added. The only problem I see is the time compression thing.

But I already thought about this. When you log in to play an MMO style wolfpack match, you all would be assigned to a limited area of the map.
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Old 01-30-10, 02:41 PM   #9
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Originally Posted by trenken View Post
Noone is talking about this replacing the single player mode. Thats entirely seperate. The game would always remain a sim, even if some sort of team wolfpack mode or whatever was added. The only problem I see is the time compression thing.

But I already thought about this. When you log in to play an MMO style wolfpack match, you all would be assigned to a limited area of the map.

for that we already have single missions...
no? dont we?
never done the online thing...
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Old 01-30-10, 02:44 PM   #10
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for that we already have single missions...
no? dont we?
never done the online thing...
Of course you would have single player missions still, thats entirely seperate, im talking about a NEW mode, a new menu option to choose. You go in, you see a wolfpack room on the server with some guys already in it, you log in, drop into the zone, meet up with them, talk on mic to work on strategies, it could be very cool.

Had the game not been online like it is now, none of this would work. Im not even saying this will end up happening, im just saying its possibility now.
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Old 01-30-10, 02:45 PM   #11
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...that's more or less what we have had since SH2.
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Old 01-30-10, 02:48 PM   #12
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...that's more or less what we have had since SH2.
Yeah but im talking about the possibility of a consistent world, something that is running all the time.

There are u-boats out there on patrol, they are real people. You put to sea, maybe meet up with some of them and hunt, or maybe just talk on the mic a bit and never meet them. Who knows. It's possible now though.

Maybe one of those guys out there gets damaged and put out a distress call, you go to help them, and thats a real guy you're helping out there.
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Old 01-30-10, 02:49 PM   #13
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so you want only offline missions, or online campaigns.


what about 90 percent of the submarine work - the patrol in itself?
The port? the boat upgrades as war continues?

Look, i for one am a campaign buff, except for Il-201946, where Dogfights were all i did.

You proposal is to make SH*X* so that a "campaingn" will be fought in quick online battles against convoys, results stored on a server run by ubi, and war progress (Maps with convoy encounters, successes, losses, personel files, stats and such) will be presented to you on a Ubi website to wich you log on with your Ubi account?

Come on, develop your thoughts! draw it out in front of me, i am trying to understand what it would be like on my screen...
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Old 01-30-10, 02:51 PM   #14
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Quote:
Originally Posted by HundertzehnGustav View Post
so you want only offline missions, or online campaigns.


what about 90 percent of the submarine work - the patrol in itself?
The port? the boat upgrades as war continues?

Look, i for one am a campaign buff, except for Il-201946, where Dogfights were all i did.

You proposal is to make SH*X* so that a "campaingn" will be fought in quick online battles against convoys, results stored on a server run by ubi, and war progress (Maps with convoy encounters, successes, losses, personel files, stats and such) will be presented to you on a Ubi website to wich you log on with your Ubi account?

Come on, develop your thoughts! draw it out in front of me, i am trying to understand what it would be like on my screen...
Yeah I dont think you're getting the idea that this is a seperate mode, not at all related or connected to your single player campaign. I dont know how to explain it any other way, but if you dont have experience with games like this then I dont expect you to get it, just have to try it out I guess.
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Old 01-30-10, 02:56 PM   #15
HundertzehnGustav
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First screen/ loading game
second screen/ single mission or participate in the online war.
third screen/ choose server :
  1. server one - you have no account
  2. server 2 - you have an account,
    • with 500 renown (like SHIIIrenown)
    • Type VII/B,
      • deck gun, single AA gun, steam torps
      • noob crew
    • Server Time: Oct 1940
    • Base/ Wilhelmshaven
  3. server 3 - you have an account,
    • with 750 renown (like SHIIIrenown)
    • Type IX/C,
      • deck gun, single two double AA guns and a Quad , steam torps and homing torps mix
      • experienced crew
    • Server Time: Jan 1943
    • Base/ Brest
fourth screen/ Choose patrol grid
fifth screen: loading map... Once upon a time...
fifth screen: 3D, in the ocean, crappy weather, chat window open to contact other submarines





something like that?
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Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm
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