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Would the DRM (& etc.) be more palatable if SH5 was a MMO?
Because that's how MMOs work; you must be online all the time, the game will hang if the connection goes wonky (on either end), and you must save your game on the server, natch.
Not saying that SH5 will be a MMO in any way, shape, or form, because I doubt that any such change of direction could be pulled off with a mere month to go before release, but my anger and annoyance would pretty much vanish if this was in fact the case, as real human-run wolfpacks would become the big thing. The issues surrounding time compression are well known here (it basically would turn subs into "warp"-capable vessels), but just throwing that out there to be chewed on a bit... |
Well we already know the game isnt an MMO right now, but what the system would allow them to do is add modes after the game is released, dont even need to release an expansion pack. Maybe an open world mode where we can hunt together, or one teams plays the allies, the other team axis. I think that would be very cool.
The system would already be in place to allow them to seemlessly add modes like that, such as an MMO mode, which would really extend the life of the game. Instead of getting another sequel in 2 years, we get more modes, you can even update the games graphics through DRM for those that want to upgrade, but you can decline it if you want as well. Ive seen a few games do this. And Ubi has said the game will still be modable, so maybe people could develop their own modes. There's a lot of possibilities there. I think it's a lot better than it was where the mods were very limited in what could be done with the game, in the sense that you couldnt add new modes that would allow other players to interact with each other in an open world online. Gotta look at the bright side of things, it really does open a new world to SH. |
You cannot turn a Simulator into a MMO, what kind of a WONKY idea is that?
Maaaaaaan, you want to boe playing online only? i mean, no modded campaigns? The Campaign is done by UBI and we are just "running" it? Where is the fun in that? Before i just start crying, go ahead and eplain yourself. It seems to me that you did not put enough thought into your idea. Think of how that could be done, be realistic, be moddable, and be stable. then come back and submit again - i might possibly listen to such a proposal. But at the moment, i wont. AH! one more thing. Make it so i can run it on a 10kB/s connection. |
and trenken...
No, you can not MOD a game and have dozens of players play it at the same time. Its not possible. Online only= no mods. and no, for what its worth, i do NOT wish to start something like a Subsim-WoW. What happens to my boat while i am at work? |
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please dont let your unhappiness over DRM cause you to be rude to others with opinions you dont like. |
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hey Webster... i didnt say he should go home with it, but i asked him to put up a proper concept. Go back to his study and bring on the GOOD idea.
I see what he wants. he wants SHV, and does not care if there is OSP or not... but his idea, that one, still needs a LOT of work. Quote:
Admittedly, i have high expectations for SHV. but "shut up, your idea is scheisse, go home play Lego"... i was not saying such a type of thing, really i wasnt, or, was i? *scratches head* |
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What if there ARE wolfpacks and this is the only way to make them work?
Cool thought.... |
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Time. compression.
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Right ! Soooo...in the long run this may be ( can't believe I'm saying this)
a good thing ? |
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i think more of the rproblems encountered in other Flight simulations. CoD is a FPS, SHV a Simulator. And i take it the idea discussed in here will leave SHV to still be a simulator in permanent online mode. and to be a simulator, we all have the same mods installed, otherwise it will get ridiculous, and split the small SHV community. (Il-2 1946 and the mods, and the Mod packages come toi mind) With that in mind, i still have montain high doubts that a Simulator, in wich a big team must be controlled by one player (warships, Bombers, Submarines, Tanks...) can be an "online only MMORPG Style Simulator and still be moddable" |
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ROFL! yea i see us online every evening, chatting about the boring gameplay, where is the action in the atlantic? We would be sending more messages between boats than see ships! That would make it a Subsim communications online simulator. Oh wait, for that i already have skype, dont i? very good point! |
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