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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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I don't like it.
It doesn't have one single benefit for the customer. It is also the first step of many toward you not being able to own any games and need to pay service fee to play. "nuff said. For those who don't yet understand, it SUXXS.
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#2 | ||
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Quote:
I agree with both posters. It's the Principle of the thing. ![]() |
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#3 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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OK, I'll post this here as well, I don't think Trenken wants to answer me.
(To be fair, he may not be here anymore) Quote: Originally Posted by Seaman_Hornsby ![]() But the critical thing that makes Steam work is the OFFLINE MODE. You can still play your paid-for games if your connection goes down or is unavailable. Which is my major problem. I can understand a publisher (of music, movies, games whatever) asking me to authenticate my ownership of something every now and again. I don't particularly like it, but as a realist I can understand it. But it is not the same as requiring me to be connected to them the whole time I play my single player game. Is this really necessary for authentication of ownership? I don't think it is. I play a few games that have various forms of DRM. They are all a pain in the arse to install and activate, but I happily put up with that because that is the way the world has gone. However: NONE of them insist that I connect permanently via the internet to the company that made the game (or published it, or produced it, whatever). I understand that some here object to DRM on principal. And good luck arguing with those people. You are never going to get any sort of agreement there. I don't particularly like DRM, but understand that that is the way things are going to go, so I am going to have to deal with it. I object to the manner in which it is being implemented, specifically with respect to this game. UBI tells us about the benefits of DRM, (which isn't really DRM as I understand it, it is actually cloud computing), yet they have neglected to address the concerns of the many (read that again, MANY), who will have problems with this. Some people may be lucky enough to live in 24/7/365 great connection land but more people than you may imagine do not. I do not doubt the assertion that one day all will be like this: but at the moment this is not so, and those of us unable to participate in this bright future will continue to remind the lucky ones that 24/7/365 is not universal the world over. Just to remind you: My issue is NOT with DRM. It is with the assumption that any gamer who wants to play this game should have a permanent, stable internet connection. The Game wants me to authenticate online when I install: OK I can live with that. The Game wants me to authenticate online when I start a new career: Not very happy, but I guess I can do that. The Game wants me to be online the whole fekkin time I play the single player game: Now I got a problem. |
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#4 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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![]() Quote:
He was a mole from Ubisoft Damage Control Divison. ![]() btw Good post. ![]() |
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