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Old 01-27-10, 07:31 PM   #5
Sledgehammer427
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But would it even need to be a combat game primarily? I recently purchased the Paradox game East India Company, in which you operate trading ships. A sim game in which you captain a single trading vessel, running to Africa or India and back, trying to make a profit and dodge pirates, privateers and blockades, could be very compelling.
Supply missions can cover that. enemy ships can be re-flagged and can cover a wide range of things, you could be a privateer yourself you know

You don't really need a sailing model, if you think about it. just make a totally silent engine, with no visible propeller model. and instead of speed orders, make some sound edits, like a bell ringing and orders shouted to the men on the masts to unfurl the sails and whatnot. the silent engine will push your ship at whatever speed is appropriate. (like, 6 knots for the Victory) time compression=gold
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