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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Navy Dude
![]() Join Date: Jan 2008
Posts: 174
Downloads: 25
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No Guts....No Glory |
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#17 |
Planesman
![]() Join Date: Dec 2006
Posts: 192
Downloads: 77
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Ah! Thanks for the wiki link, that makes sense now.... the word "berg" came from the Dutch.
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#18 |
Stowaway
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Does anyone know if one can safely dive below them?
It's something I always wondered, but afraid to "seek the truth" about. |
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#19 | |
Navy Seal
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![]() If not, then by all means raise that periscope when you dive to the great dark depths of the sea and observe the icebergs as you majestically careen off of their underwater projections (or not... you most probably are a much better skipper than I). ![]() On a sidenote, I love DW's High Frequency sonar at the 'scope.
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sent from my fingertips using a cheap keyboard |
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#20 | |
Seasoned Skipper
![]() Join Date: Jul 2008
Location: Stockholm
Posts: 676
Downloads: 17
Uploads: 0
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Of course you can. Just try it..... |
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#21 | |
Stowaway
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Just had to ask because hitting one while submerged has unpleasantly crossed my mind. This time I was kind-of hoping SH3 messed up. But no, I'm not brave enough to try it deliberately. |
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#22 | |
Seasoned Skipper
![]() Join Date: Jul 2008
Location: Stockholm
Posts: 676
Downloads: 17
Uploads: 0
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Bruk periskopet - vannet er klart så langt nord, vet du... |
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#23 |
Stowaway
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#24 |
Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
Posts: 365
Downloads: 44
Uploads: 0
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Just dont look at them from below... They look scary....
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#25 |
Swabbie
![]() Join Date: Jun 2007
Location: MA, USA
Posts: 5
Downloads: 39
Uploads: 0
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The real question is how much tonnage do you get for sinking one?
8 torpedos and 200 deckgun rounds didn't even dent one ![]() |
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#26 |
Chief of the Boat
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#27 |
Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
Posts: 365
Downloads: 44
Uploads: 0
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Thought that its impossible to moddel something as enviromental and add course, name and make it possible to indentify it at the same time...
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#28 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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They have no damage model When the game was released ( and after patching ) the Icebergs never worked - that is they never moved After various attempts and ways of trying I think was Rubini who did it that way Classifying them as a ship not only got them going but also meant your crew gave you an audible warning they were there so you didnt plough into one and if submerged you could hear them and save a crash also |
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#29 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Always a way around most things
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#30 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Evading that Hunter/Killer Group on my Tail
Posts: 584
Downloads: 35
Uploads: 0
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Now i wish you could kill the dolphins and whales. Get blubber for a profit back home and some meat for the crew, eh?
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