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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Captain
![]() Join Date: Apr 2002
Posts: 530
Downloads: 12
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I asked a similar question in a different thread but I will rephrase it here. Why can't these sub sims ever come out with the most basic aspects done right? More importantly, there have been two (soon to be three) releases over the past few years and several others in years past. To me it just seems logical that a knowledge base should exist by now and the core architecture should have long since been established.
It really doesn't matter if it's the Germans or the United States or what theater is used for a setting. Subs are subs, each with their unique qualities. Merchants, escorts, and high value platforms are also basically the same with variations as are any aircraft involved. So why is it each time a new sub sim is released we have to go through another shakedown cruise and hope and pray the company deems it worth it to fix the mistakes and/or lean on the modding community to otherwise clean up the mess? I'm sorry people I just don't get it. I'm not complaining about SH5 which has yet to be released but given the history of these sims I'm not holding my breath if you know what I mean. It would be nice if someone in the know could enlighten me and anyone else who ponders this question. I'd love to pose it to UbiSoft-Romania directly and get their feedback.
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