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Old 01-22-10, 01:12 PM   #16
Lanzfeld
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Mine is the one with the low, loud base music thumping from inside yo.
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Old 01-22-10, 01:15 PM   #17
Onkel Neal
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Quote:
Originally Posted by JScones View Post
Makes me think...

When you start a patrol, will you be expected to walk from the dock to your U-boat? If so, imagine this scenario (replace mental image with Type VII U-boats):



Now, I wonder, what would happen if you hopped into the wrong U-boat?


Hahah Post of the Week!

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Old 01-22-10, 02:07 PM   #18
frau kaleun
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Quote:
Originally Posted by Lanzfeld View Post
Mine is the one with the low, loud base music thumping from inside yo.
So that's where the Kriegsmarine band went. Good grief, man, where do you put them all? The tuba player alone must take up an extra bunk and a half.
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Old 01-22-10, 02:20 PM   #19
FIREWALL
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Quote:
Originally Posted by JScones View Post
Makes me think...

When you start a patrol, will you be expected to walk from the dock to your U-boat? If so, imagine this scenario (replace mental image with Type VII U-boats):



Now, I wonder, what would happen if you hopped into the wrong U-boat?

Just think of the horse laugh you'de get if you miss the next boat and land in the bay.
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Old 01-22-10, 03:36 PM   #20
Hartmann
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Well could be nice the possibility to call for help if your boat has heavy damage and jump to another u-boat when it comes to the rescue.
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Old 01-22-10, 03:41 PM   #21
Snestorm
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Quote:
Originally Posted by Lanzfeld View Post
Well I never wanted it to be "SH-5: Shipyard Explorer".

I just wanted it to improve the things that the series hasnt gotton right in 4 other attempts.
This is the direction they should have taken.
There are still plenty of things wrong with prior releases that have NOT been fixed.
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Old 01-22-10, 03:57 PM   #22
GertFroebe_neu
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I really like the first person perspective feature. Some other aspects of that game make me sad.
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Old 01-22-10, 06:00 PM   #23
JScones
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Quote:
Originally Posted by frau kaleun View Post
Well, you're gonna need to mod in a more modern dealer-supplied keychain. Just press a button, and the hatch on your sub pops open while you're still coming down the dock. Voila!

Flashing running lights and horn honking optional.
"Blip blip"...Ah, there it is.
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Old 01-22-10, 06:12 PM   #24
Sgtmonkeynads
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"Bernard....go out and start the sub!"
3 min. latter.......
HONK HONK HONK HONK HONK HONK HONK HONK HONK HONK......
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Old 01-22-10, 06:36 PM   #25
frau kaleun
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Quote:
"Bernard....go out and start the sub!"
3 min. latter.......
HONK HONK HONK HONK HONK HONK HONK HONK HONK HONK......
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Old 01-22-10, 06:38 PM   #26
Das Gespenst
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Who needs FPS dynamics? All I need are my sweet, sweet engines.
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Old 01-22-10, 07:47 PM   #27
lorka42
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Quote:
Originally Posted by Sgtmonkeynads View Post
"Bernard....go out and start the sub!"
3 min. latter.......
HONK HONK HONK HONK HONK HONK HONK HONK HONK HONK......
Alternatively, 800m away from the destroyer/merchant convoy you've spent an hour creeping up on at PD "Bernard, dont sit on the keys!!!!"
HONK HONK HONK HONK HONK HONK HONK...............PING PING PING PING.
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Old 01-22-10, 07:51 PM   #28
Takeda Shingen
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Quote:
Originally Posted by Nickolas View Post
*walks nicely towards the shipyard to ask for a certain torpedo to be loaded*
WILD FRENCH RESISTANCE FIGHTER APPEARED!
*random fight music plays*
player used punch.
it was super effective!
wild french resistance fighter fainted.
player gained 20xp.
oh, player has ranked up... player is now a Korvettenkapitän.


Heheheheh
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Old 01-22-10, 09:50 PM   #29
Nickolas
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Quote:
Originally Posted by Takeda Shingen View Post
Heheheheh
i'm glad that someone liked it
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Old 01-22-10, 10:20 PM   #30
d@rk51d3
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Maybe a little GTA style?

Sneak undetected into enemy harbours, pop out of the hatch, run down the pier and hijack an enemy vessel.
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