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FPS Dynamics
I wonder if like FPS Captains we are going to be limited to move just around our sub.Would be interesting the capability to walk out the vessel via a bridge once at port or jump into another ship(just on deck of course).Also,open freedom of movement around the submarine piers and shelters would be desirable.
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Well I never wanted it to be "SH-5: Shipyard Explorer".
I just wanted it to improve the things that the series hasnt gotton right in 4 other attempts. |
As long as I can get a Luger and shoot Johan for being shameless it'll be A+++ Game of The Year.
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Makes me think...
When you start a patrol, will you be expected to walk from the dock to your U-boat? If so, imagine this scenario (replace mental image with Type VII U-boats): http://www.maritimequest.com/warship...boats_kiel.jpg Now, I wonder, what would happen if you hopped into the wrong U-boat?:hmmm: :D |
I guess your key wouldn't open the hatch :D
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And you can just forget about getting that Luger out of the kommandant's cupboard! |
"Sh!t, IWO, do you know what blasted aisle we parked the boat in?"
:D |
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That got me thinking , not so much walking about the pier but I think there should be something like a Cutscene with medals being presented instead of them just appearing in a box.
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Flashing running lights and horn honking optional. |
*walks nicely towards the shipyard to ask for a certain torpedo to be loaded*
WILD FRENCH RESISTANCE FIGHTER APPEARED! *random fight music plays* player used punch. it was super effective! wild french resistance fighter fainted. player gained 20xp. oh, player has ranked up... player is now a Korvettenkapitän. :doh: |
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I was thinking maybe a nice bright "I BRAKE FOR CONVOYS" bumper sticker on the side of the conning tower. |
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