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Old 01-22-10, 04:53 PM   #1
Ducimus
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However depth charges and sinking ships will most likely make it in,
Most likely?!? They didn't say, will, they said most likely. Which leaves room for doubt that it might not.

I will not be surpised if SH5 ships with the sonarman NOT vocalizing "Depth charges in the water" . They did that in SH3 as i understand (later patched), the did it again with SH4 (and they never fixed it, so now we have this depth charge splash warning mod to work around it instead), So don't be surprised if it remains broken.
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Old 01-22-10, 05:24 PM   #2
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IF player.uboat.submersed AND destroyer.drops AND range.player.uboat.destroyer LT x THEN sound.play.wasserbomben
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Old 01-22-10, 05:28 PM   #3
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Originally Posted by johan_d View Post
IF player.uboat.submersed AND destroyer.drops AND range.player.uboat.destroyer LT x THEN sound.play.wasserbomben
If only it were that easy.
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Old 01-22-10, 05:32 PM   #4
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OH my God, Nothing satisfies you all does it. This is just ONE question session out of several.

The exterior sounds "might be making it in" is most likely due to programming problems, where having the interior sounds may be MUCH easier to impliment just due the nature of the coding required.

For crying out loud, give the devs a little credit.

Oh and please realize there are no stupid questions, just stupid answers.

These questioners had every right and reason to ask these questions, even if you would not have asked that.
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Old 01-22-10, 05:38 PM   #5
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The exterior sounds "might be making it in" is most likely due to programming problems, where having the interior sounds may be MUCH easier to impliment just due the nature of the coding required.
True, i acknowledge that. However, what i'm talking about is functionality/features that are basic requirements to a submarine simulation. These are bugs that, if they do indeed still exist, should have IMO, given TOP priority. There is absolutely no acceptable excuse to have problems that are basic to the sim to continue to exist after all this time - none what so ever.
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Old 01-22-10, 05:50 PM   #6
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Originally Posted by pythos View Post
OH my God, Nothing satisfies you all does it. This is just ONE question session out of several.
Two questions .

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Originally Posted by pythos View Post
The exterior sounds "might be making it in" is most likely due to programming problems, where having the interior sounds may be MUCH easier to impliment just due the nature of the coding required.

For crying out loud, give the devs a little credit.

Oh and please realize there are no stupid questions, just stupid answers.
Well, I did give the devs a lot of credit and that credit more than covers sound effects. If they can't do sound effects in a sub sim, then... erm... duh? After all, it's the sound of the ships sinking and screws overhead that are important, not someone snoring in his bunk. The devs know that. If they can't get the sound of ships sinking or depth charges in the hydrophone, then they are just messing with us by saying it's a sim. I mean, unless... hang on, I'm having a vision... there are no depth charges or sinking ships... OH MY GOD! Then there would be no need for those sound effects. Imagine SH5, without sinking ships, cos there wasn't time to put them in! Oh wow, that explains everything.

Really pretty ships, with no damage models, so none of them sink. Because none of them sink, no need for breaking up noises, also they don't need to do ASW duty if ships can't be sunk, no ASW duty = no depth charges. It's all so clear now. Wow, those devs are really clever - removing all that unnecessary stuff like that. Really makes sense.

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These questioners had every right and reason to ask these questions, even if you would not have asked that.
Yes, that's true, but the counter point to that is - These are the questions that they chose to answer, out of all the options they had available.
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Old 01-22-10, 05:52 PM   #7
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Originally Posted by pythos View Post
OH my God, Nothing satisfies you all does it. This is just ONE question session out of several.
Have you seen the QAs from the past few weeks? They've all been terrible.
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Old 01-22-10, 05:55 PM   #8
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Have you seen the QAs from the past few weeks? They've all been terrible.
Exactly... Which would you answer, the soft question or the hard question.
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Old 01-23-10, 03:03 PM   #9
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KK, so how many of you have posted questions, and what have you posted.

I will be honest I have posted none,

Ubisoft be absolutely foolhardy to put out something as incomplete as SH4 was. I still remember the dives of death just because the boat got hit by a few bullets from a plane. Or how about the crew staying on the bridge and getting gacked by depth charges. That was entirely unacceptable, and never really worked on.

Has anyone asked about those bugs?
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Old 01-23-10, 05:38 PM   #10
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KK, so how many of you have posted questions, and what have you posted.
I asked whether aircraft carriers would be able to launch their planes, and whether torpedo boats would be able to launch torpedoes. Neither question has been answered.
There are a lot of very good questions that have gone unanswered.
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Old 01-23-10, 03:14 PM   #11
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Originally Posted by pythos View Post
OH my God, Nothing satisfies you all does it. This is just ONE question session out of several.

The exterior sounds "might be making it in" is most likely due to programming problems, where having the interior sounds may be MUCH easier to impliment just due the nature of the coding required.

For crying out loud, give the devs a little credit.

Oh and please realize there are no stupid questions, just stupid answers.

These questioners had every right and reason to ask these questions, even if you would not have asked that.
agree its getting out of hand in here . no respect whatsoever towards other members in here or dev team or ubi .
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Old 01-23-10, 03:20 PM   #12
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Will it be possible to hear sounds like depth charge explosions and sinking ships (even whale songs?) with the hydrophone? This didn't work in SH3.
Really?! I thought SH3 featured those well (at least with GWX). A better question would've been "do depth charges create noise that hinder the active/passive sonar?". Oh well, "All will be revealed in March".

The second answer was a bit more important, nobody would like a silent sub (unless you order silent running)
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Old 01-24-10, 11:09 AM   #13
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Originally Posted by pythos View Post
OH my God, Nothing satisfies you all does it. This is just ONE question session out of several.

The exterior sounds "might be making it in" is most likely due to programming problems, where having the interior sounds may be MUCH easier to impliment just due the nature of the coding required.

For crying out loud, give the devs a little credit.

Oh and please realize there are no stupid questions, just stupid answers.

These questioners had every right and reason to ask these questions, even if you would not have asked that.

at last a good response and i totally agree with you

people seem to moan and moan on here even before anyone has even got/reviewed the full sim yet.
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Old 01-24-10, 11:32 AM   #14
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Do you know the history of Falcon 4.0: Allied Force and the company that was formed to develop it?
No. Does it matter?

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so, no more questions need to be answered? that means, some dumb, green and hopeful sim fans first need to buy this game, to give the missing answers??? i dont see the sense in your statement.
So now whoever is looking forward to the game (me included) is "dumb" and "green"? Thanks for the insult.

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its cheeky, not to let us know, what is exspecting us - questions where asked more than enough.
Yeah, it's incredibly unfair, considering the touching and admirable level of respect and maturity you're showing the devs in the first place.
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Old 01-24-10, 12:06 PM   #15
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No. Does it matter?

So now whoever is looking forward to the game (me included) is "dumb" and "green"? Thanks for the insult.

Yeah, it's incredibly unfair, considering the touching and admirable level of respect and maturity you're showing the devs in the first place.
dumb and green, cause of nescience. what else are we all, who go and buy this game, without the informations, one needs to decide a buy.

and lol@the devs. who cares...they are just string puppets of ubisoft. really. lol @ the whole statement, lol @ the whole progress of this game.
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