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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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#2 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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too black dident read
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#3 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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Well said, Neal!
I'm getting pretty fed up with this mass hysteria not based on any hard facts. Like with many others, it was a shock to read the campsign ends in 1943, but that was based on being acostumed to the whole war, not a rational reaction. I hope cooler heads will prevail. All this ranting is not doing the subsim community any good at all. If I was UBI I would consider not making any further subsims.
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#4 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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interesting, if the UBI guys are not only reading this, but also think about this. and maybe answer to this...
there are many things written down, which i agree and i think, which most of the people here agree. a guy in the german ubi forum stated, he thinks, now as the sheep is out the shed with only one type sim..., the game might be more finished and set up with better gameplay - as there was more time to concentrate on these things. he got many complaints about his statement, and i complain about this too. i really wonder, if they where able to raise sh5 onto a higher (better!) level of gameplay, or just to another level. no one knows. but the misgiving hasnt been really fixed. although i was nicely surprised to read about ai wolfpacks, who attack in your area. ![]()
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#5 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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Don't understand all that noise about buying possible Type IX... if initial sim is fine.
You would spend 10$-15$ in a one evening in pub, and forget it two days later... Do you simmers understand huw much work and passion (let alone time) it takes to fully model and polish 3D interactive interior of Type IX ? Have you ever tried to model something in 3D ? Have you really expected that it could be done - as paralel project with VIIc ? Flight Simulator community is downloading all sorts of stuff, for a years, for a 10-20$ and consider it normal... I do understand that many people do not want to pay that... but please don't call yourself IX type passionate simulation fans...
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#6 |
Captain
![]() Join Date: Dec 2007
Posts: 485
Downloads: 64
Uploads: 0
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For the folks bitching about the hypothetical price of hypothetical DLC of a full Type IX with full interior and all the fittings: http://www.turbosquid.com/Search/Ind...marine&x=0&y=0
Makes one think twice eh. Regarding quality and time needed, on the Ubi forum GKane said that the exterior player sub models have 2 million triangles, and I guess the interior is anywhere between 2 and 5 millions. |
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#7 | |
Mate
![]() Join Date: Mar 2005
Posts: 54
Downloads: 3
Uploads: 0
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Quoted for relevance:
Quote:
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I've tried real-life but the graphics weren't very good. |
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#8 |
Lucky Jack
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I'm going to Disney World. Upon my return I shall purchase the game.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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