SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-19-10, 07:36 PM   #10
JU_88
Silent Hunter
 
Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
Default

Quote:
Originally Posted by jimbuna View Post
If it's going to be as user friendly to modders as has been suggested, I reckon there will be a few modders past and present who may well venture into the game to add a few 'improvements'.

Fingers crossed and all that.
Yeah but horrific part is that some guys with day jobs, will have to:

Write 2 years worth of campaign files from scratch.
Create & kit bash some quality nurbs models of Types 2 & 9 (+interiors)
(No imported Sh3 meshes, as they will look possitively turd like, in the SHV world.)
Then there is the inplementation of all the upgrades and god knows what other hellish logistics.
Any takers?

Sure its possible, but done properly its still a massively time consuming headache (of GWX 4-like proportions....)

The Job of the modder is to paint the window frames and fix the guttering, (maybe build a plastic conservatory if he has time)
But this is like asking him to build another two floors and install the roofing.
You normally pay someone to do that

Last edited by JU_88; 01-19-10 at 07:57 PM.
JU_88 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:58 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.