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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Stowaway
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#17 |
Stowaway
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#18 |
Chief of the Boat
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The above photo is a perfect example of how a vessel behaves when it looses its waypoint.....steer in a straight line and slow down before impact, then repeatedly attempt to inch forward.
There is no solution....you'll just have to live with it and move on. |
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#19 |
Stowaway
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If there is no way in fixing the loss of waypoints maybe somebody could add Lampedusa into subnets/mines map ? This could be very helpfull
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#20 |
Chief of the Boat
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That would be a possibility...perhaps a layout with all the Med ports.
Until then, simply refer the the screenshot above or access the mission editor and take a cleaner picture. |
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#21 |
Stowaway
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It's going to be tricky, I'll have to memorize the look of the harbour and nets, minefields location before starting the game. Rez fix disables alt+tabing, thus preventing from second glance when it's time to make a turn and I like external cams off for the immersion.. Don't want to take more damages by hitting the bloody net again or in worst case mine, but at least I have a clue what and where to expect now.. Thanks Jimbuna, wish me luck
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#22 | |
Chief of the Boat
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#23 |
Stowaway
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So I successfully left the port..
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#24 |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
Uploads: 0
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Have witnessed a beautiful RAF bomber attack on Lampedusa. GWX rules!
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__________________
![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
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#25 |
Stowaway
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So is there someone around to take it and fix it ? I mean "fix" is to update mines/net map with Lampedusa.
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#26 |
Stowaway
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Very well.. So far I see no one is actually interested in fixing someones faulty ploting error, maybe GWX3 support period is expired I dunno.. But I guess I've learned my lesson that I would like to share with others is: If you find an obvious bug that is not coverd in GWX manual, keep it a secret and don't complain about it too much or ask someone to make a fix on it, even if it can be easily implemented, cuz sooner or later you'll be told in the most famous phrase when supporting is out of luck to "get over it and move on". Personally when I hear these kind of answers these words feels like my worst enemy..Ok I promise I will no longer bother anybody with my "meaningles" GWX related BUG foundings since anyway NO ONE REALLY CARES. Thank You.
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#27 | ||||||
Chief of the Boat
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Now....one piece at a time: Quote:
There have been approximately 25 posts on this thread and EIGHT 8 of the responses are from me. Quote:
FYI the official support has stopped but some of us stick around and offer what support we have time for....check some of my previous posts. Quote:
If your going to quote me then do it in its entirity without cherry picking the pieces that you believe change the context to what your after....the full sentence if you please, the one giving the reason and the rhymn... Quote:
I have attempted to replicate your problem and have investigated the campaign layer, even to the extent of posting a screenshot. Unless you can give me an exact date, time and location I am unable to do any more. You could also consider sending me your campaign folder and I would, once armed with the exact information I mentioned above be able to insert it into one of my test installs and see just what is the cause for the phenomena you are experiencing. But I do suspect, like at least one other on this thread that the cause is human error by way of a game save, a corrupted file or something you have added that is interfering with the game install. Quote:
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#28 |
Seaman
![]() Join Date: May 2008
Posts: 39
Downloads: 43
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Zulus
I think that Hansa ship isn't default GWX3. But I'm not 100% sure. What mods do you have enabled? |
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#29 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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zulus,
jimbuna has just been voted 'most helpful member' by the subsim community and he goes out of his way to try and help people out. People here generally want to try and help but not every problem has an easy and/or quick solution. Very few people have used Lampedusa as a starting base (it's the first time I've heard of it being used) so you may be experiencing a problem that no one else has had. Be patient and help us work your problems out. If you can let us know your mod list and the date you had the problems we can try and replicate the problem to see what's causing it and hopefully come up with a solution.
__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#30 | |
Stowaway
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