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Old 01-16-10, 09:30 AM   #1
zulus
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Default Lampedusa antisubmarine nets

Hi,I have a problem in Lampedusa harbour (at mediteranean) there was no escorting vessel in/or out the harbour on my approach.. I rammed the nets in full speed last time and almost sunk myself but just in time I docked with ESC there, once I decided to leave Lampedusa the one escorting small verpostenboot class, wich as I suppose had to escort me out of the harbour through the nets almost rammed the harbour wall and got stuck there. I'm not using external cams to fly around and look for a gap. HEEELP!!
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Old 01-16-10, 10:15 AM   #2
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What version of SH3 are you playing?

Stock/vanilla supermod?
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Old 01-16-10, 10:24 AM   #3
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It's GWX 3.0 Gold..
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Old 01-16-10, 10:42 AM   #4
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Before...

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Originally Posted by zulus View Post
Hi,I have a problem in Lampedusa harbour (at mediteranean) there was no escorting vessel in/or out the harbour on my approach.. I rammed the nets in full speed last time and almost sunk myself but just in time I docked with ESC there, once I decided to leave Lampedusa the one escorting small verpostenboot class, wich as I suppose had to escort me out of the harbour through the nets almost rammed the harbour wall and got stuck there. I'm not using external cams to fly around and look for a gap. HEEELP!!
You reach the port,approx.800 meters use "Esc" to dock in Lampedusa or you can also dive under the net,it could be risky so use the key to solve the "dock prob."
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Old 01-16-10, 10:46 AM   #5
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Leave the port..

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Originally Posted by zulus View Post
Hi,I have a problem in Lampedusa harbour (at mediteranean) there was no escorting vessel in/or out the harbour on my approach.. I rammed the nets in full speed last time and almost sunk myself but just in time I docked with ESC there, once I decided to leave Lampedusa the one escorting small verpostenboot class, wich as I suppose had to escort me out of the harbour through the nets almost rammed the harbour wall and got stuck there. I'm not using external cams to fly around and look for a gap. HEEELP!!
Go from shore 200 m so you not are in shallow water, and dive,simple
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Old 01-16-10, 10:47 AM   #6
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You reach the port,approx.800 meters use "Esc" to dock in Lampedusa or you can also dive under the net,it could be risky so use the key to solve the "dock prob."
On approach to Lampedusa I haven;t seen any escorting ship so I thought no subnets or minefields there so I pushed on max speed and then bang screeking noises everywhere.. The problem there is that I think escorting vessels stucks in harbour and can not escort in/out. To dive under is also not possible since the depth is around 12 meters there..
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Old 01-16-10, 10:51 AM   #7
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Hmm..

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On approach to Lampedusa I haven;t seen any escorting ship so I thought no subnets or minefields there so I pushed on max speed and then bang screeking noises everywhere.. The problem there is that I think escorting vessels stucks in harbour and can not escort in/out. To dive under is also not possible since the depth is around 12 meters there..
I´ts sound like a hard way to work around.
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Old 01-16-10, 11:34 AM   #8
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BTW....where is Lampedusa precisely? I'll look it up when I get home.
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Old 01-16-10, 12:36 PM   #9
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BTW....where is Lampedusa precisely? I'll look it up when I get home.
It's over here man: http://en.wikipedia.org/wiki/Lampedusa
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Old 01-16-10, 03:18 PM   #10
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Here is the location of your sub nets and minefields.

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Old 01-16-10, 03:32 PM   #11
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Jim! Careless talk costs lives! The verdammnt Allies now know how to slip into Lampedusa Harbour! I'm surprised at you!
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Old 01-16-10, 03:36 PM   #12
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Quote:
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Jim! Careless talk costs lives! The verdammnt Allies now know how to slip into Lampedusa Harbour! I'm surprised at you!
I moved the mines and nets after posting the info
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Old 01-16-10, 04:17 PM   #13
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Yes in the SH3 editor everything looks pretty good but when the game loads it looks like this:I hope you can see that this little ship does a sharp turn to port and meets the wall, no go for him noe.. So I bet the first waypoint was made too close to the unit resulting to make this fatal turn happening.. It would hurt less if this particular vessel did not act an important harbour escort role, or if I had Lampedusa included into mines/subnets map.. Really annoyng a bit..
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Old 01-16-10, 05:07 PM   #14
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use the perishskop to look where you go?

i mean underwater...

hehe
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Old 01-16-10, 05:29 PM   #15
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I've checked all the waypoints for the Vorpostenboot and they appear fine....it is scripted to vanish upon reaching its final waypoint and other vessels are 'docked'.

The above would suggest a game save within a 50km radius of said vessel which would cause said vessel to loose its waypoint and act in the manner you are describing.

Limitations imposed upon us by the game engine I'm afraid.
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