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Old 01-07-10, 09:54 AM   #1
sabretwo
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Quote:
Originally Posted by JScones View Post
Isn't your problem answered a few times back on page 56 (keep reading after the post you've quoted)?
Perhaps, but I don't think so. If your referring to the Malfunctions option, I have malfinctions deactivated and I still have the problem.

The only items that I have selected from options at the moment are randomize crush depth, randomize days in base, and randomize gramaphone tracks.
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Old 01-07-10, 06:00 PM   #2
GOZO
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@ DD;

Check your personal messages. I think we now have a patch for ACM as well.


Cheers

/GOZO
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SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD
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Old 01-07-10, 07:48 PM   #3
Tarnsman
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So should extended freecam 1.2 be installed before or after OH 3.09 or is it not needed?
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Old 01-08-10, 01:02 AM   #4
JScones
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Quote:
Originally Posted by sabretwo View Post
Perhaps, but I don't think so. If your referring to the Malfunctions option, I have malfinctions deactivated and I still have the problem.

The only items that I have selected from options at the moment are randomize crush depth, randomize days in base, and randomize gramaphone tracks.
Well, you stated above that "its definitely Sh3 Commander modifying the Commands_en.cfg", so perhaps as a start you could post the differences that you noticed that SH3Cmdr made to "Commands_en.cfg" that led you to that definite conclusion? Because such changes must have been manually introduced to SH3Cmdr (ie through you installing a mod into SH3Cmdr that modifies "Static settings.cfg" or "Randomised events.cfg"). So posting the changes you observed may help someone point you in the right direction.

Beyond that, as others appear to be happily running this mod with SH3Cmdr (recognising the non-SH3Cmdr based problem mentioned on page 56), you may want to review the integrity of your SH3 installation - have you got automatic rollback selected in SH3Cmdr, etc etc...
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Old 01-08-10, 03:18 AM   #5
sabretwo
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Quote:
Originally Posted by JScones View Post
Well, you stated above that "its definitely Sh3 Commander modifying the Commands_en.cfg", so perhaps as a start you could post the differences that you noticed that SH3Cmdr made to "Commands_en.cfg" that led you to that definite conclusion? Because such changes must have been manually introduced to SH3Cmdr (ie through you installing a mod into SH3Cmdr that modifies "Static settings.cfg" or "Randomised events.cfg"). So posting the changes you observed may help someone point you in the right direction.

Beyond that, as others appear to be happily running this mod with SH3Cmdr (recognising the non-SH3Cmdr based problem mentioned on page 56), you may want to review the integrity of your SH3 installation - have you got automatic rollback selected in SH3Cmdr, etc etc...
I am somewhat mystified by this problem. I have tried it both ways (with and without Commander) several times now and get the same consistent results.

Normally I do rollbacks automatically.

The version I am using of SH3 Commander is unaltered with the exception of adding the GWX and OLC Commander files. I wonder if this might be the problem?

I am going to try some experiements and start unchecking items to see if it isolates the problem. I'll also look at the Commands_en.cfg when the game is running with SH3 Commander and see if DD's commands are there as described in his PDF readme.

Thanks for the input.
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Old 01-08-10, 03:51 AM   #6
JScones
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Quote:
Originally Posted by sabretwo View Post
I am somewhat mystified by this problem. I have tried it both ways (with and without Commander) several times now and get the same consistent results.

Normally I do rollbacks automatically.

The version I am using of SH3 Commander is unaltered with the exception of adding the GWX and OLC Commander files. I wonder if this might be the problem?
The GWX files will be fine...the OLC ones? I'm not too sure. If they modify SH3Cmdr's "Static settings.cfg" or "Randomised events.cfg" files then they may be adding code that modifies Commands_en.cfg. I don't know.

Quote:
Originally Posted by sabretwo View Post
I am going to try some experiements and start unchecking items to see if it isolates the problem. I'll also look at the Commands_en.cfg when the game is running with SH3 Commander and see if DD's commands are there as described in his PDF readme.
Didn't you already do this when arriving at the conclusion that SH3Cmdr was definitely changing the file.
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Old 01-11-10, 07:52 AM   #7
GOZO
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Quote:
Originally Posted by JScones View Post
The GWX files will be fine...the OLC ones? I'm not too sure. If they modify SH3Cmdr's "Static settings.cfg" or "Randomised events.cfg" files then they may be adding code that modifies Commands_en.cfg. I don't know.


Didn't you already do this when arriving at the conclusion that SH3Cmdr was definitely changing the file.

What I have found was that if you use an old save from an ongoing career, the animations fail but the function is there i.e you can use the scope. No problem.

BUT if you choose to start a new career using SH3 cmndr after all the modding it actually works fine. You can sail, save, return to port and go out again and all functions very well. You can read the crew list, use the personal file and edit patrol reports in Cmndr etc etc....

NOTE: In both cases I DO NOT use the Malfunctions/sabotage function so it is out of the picture I assume.


NOW I wanted to move my old experienced crew from my old career into the one I just created and that worked fine by just replacing the content inside the new "crewareer_xxx" with the content of my "old" "crewcareer_yyy".
I have done this before and it actually works=crew is migrated BUT all of a sudden the animations gets lost again so I assume the older SH3cmndr generated crew file contained something that made this happen.


My conclusion being, look out for old saves and start new ones after all OH-modding is finished. Also that the malfunctions/sabotage do not seem to be any culprits.

Cheers

GOZO

P.S

I use GWX3.0 // OLC Gold // ACM reloaded for OLC // DD-OH // small camerafix for ACM (only affecting cameras.dat)


POST EDIT.

A good approach could also be avoiding this type of modding in an old install. Letting it "go" now and will start up with a clean install of SHIII and go on from there. :-)
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SHIV: WDAD, Med Campaign
SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD
SHIII: LSH3 2015
Cold Waters with all bells and whistles
Finally SHV but still unmodded and still a noob....

Last edited by GOZO; 01-12-10 at 04:04 AM.
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Old 01-24-10, 10:43 AM   #8
DivingDuck
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Moin,




Regards,
DD
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Old 01-24-10, 10:51 AM   #9
melnibonian
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Wow that is really spectacular
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Old 01-25-10, 04:19 AM   #10
Magic1111
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Originally Posted by DivingDuck View Post
Moin,




Regards,
DD
Moin !

Absolut genial !!!

Viele Grüße,
M4x1
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Old 01-25-10, 04:52 AM   #11
lucagaeta
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Quote:
Originally Posted by DivingDuck View Post
Moin,




Regards,
DD
Hi boss

I saw the movie in fact and I congratulate you
and as you say we're doing the same things and this does not bring any benefit to the community,
therefore I suggest we work towards the same to give my best.
Sela what can please you combine the ideas, we can divide the tasks and do a mod only?

I have a question:

1) what I have seen the film used to rotate the Dial - SolBearing, let me know if you managed using the manual rotation to synchronize the movement of preriscopio with that vision?

Let me explain, manually rotating the periscope sight CT when you enter the room the vision periscope vision itself has not moved

resolved thanks, just put another dial for the node of the camera and move together

you turn the wheel of degrees, in the original game is on the contrary

Last edited by lucagaeta; 01-25-10 at 05:57 AM.
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Old 01-30-10, 04:17 PM   #12
onelifecrisis
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Quote:
Originally Posted by DivingDuck View Post
Moin,




Regards,
DD
Amazing!
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Old 01-30-10, 04:15 PM   #13
onelifecrisis
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Quote:
Originally Posted by JScones View Post
The GWX files will be fine...the OLC ones? I'm not too sure. If they modify SH3Cmdr's "Static settings.cfg" or "Randomised events.cfg" files then they may be adding code that modifies Commands_en.cfg. I don't know.
Nothing like that. My SH3C files consist of a handful of TGA images in a subfolder (called "OLC") of each U-boat folder. No changes to cfg files whatsoever.
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