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Old 01-07-10, 12:16 AM   #1
Kpt. Lehmann
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Quote:
Originally Posted by Blacklight View Post
Also, if you're using the GWX mod, don't save anywhere near a base as it will cause all the ships in the base to crash and burn when you restart.
You are incorrect, matey. What you have described in the quote above is a stock SH3 problem and has nothing to do with GWX. The above quoted problem is common regardless of the mod used.

Saving near any campaign scripted or random layer AI unit in SH3 will cause it to lose its waypoints and travel in a straight line.
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Old 01-07-10, 02:09 AM   #2
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One thing I have read here on these forums and seen in game is that the weather tends to get stuck less often when when you keep the time compresion no higher than 128. This will also make encounters with the enemy more frequent it seems.
This is true. You definitely do get more contacts that way.
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Old 01-07-10, 05:42 AM   #3
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Que the obligatory "It's been stormin' for three months!!!!" lol.

Weather is a bit strange in SHIII, but there is nothing we can do about it really .
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Old 01-07-10, 07:39 AM   #4
Red Heat
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My aproach to the game i consider heavy heather a true ally...except the the heavy fog in some aproaches like in the earlier of the war...because with out radar its very dificult to follow a contact at the surface!
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Old 01-07-10, 08:32 AM   #5
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Weather in the North Atlantic really did suck most of the time.
All commanders should take the time to enjoy "Bloody Winter" by John M. Waters to get a real taste of what the boats, escorts and merchants had to deal with.
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Old 01-07-10, 09:35 AM   #6
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So far the best solution I have found is to have different scene.dat files that I enable/disable depending on where I'm going to patrol. If I'm going to patrol in the North Atlantic, I use one that allows random weather (which will tend to go to 15 m/s) but with the waves size smaller than standard and fog disabled. That gives me consistent rough weather, but not unplayable at all. For tropical patrol areas I use one with fixed wind speed. Clouds change, rain comes and goes, but you never get a storm.

NYGM also comes with modifications incorporated to the campaign files that increase the chances and periods of good weather.
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Old 01-07-10, 10:14 AM   #7
Sailor Steve
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And where do we get these other scene.dat files? I jus' gots to know!

Honestly, this sounds like a cool thing.
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