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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
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09.12.2009
Will there be random damages or problems with the U-boats? I am thinking about problems with the Diesel-Engine or other technical problems (maybe like sabotage by dockyard workers, which happened more often later in the war). While we strive to give the player a realistic view on the war and the machines taking part in it, we think random malfunctions or sabotages are very dangerous for gameplay reasons. These kinds of events cannot be controlled by the player and they may ruin a mission, a plan, or a patrol for you. In the future, we will tackle them in some way, but for now, we have no such thing in the game. Will there be dual monitor support? There will be available resolutions for dual screens, but nothing customized in terms of HUD. Not for now at least. Will the ladder in the galley be modeled? Just a detail, but I think it can't do any harm to ask. The galley hatch is modeled, but the ladder is not mounted since we understand it was not standard practice to have it in place for normal operations. Will the toilet be accessible too? It's not really important for gameplay, but it would be funny. Nope, you have to use your own |
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#2 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
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#3 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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The option would be nice.
![]() Kind of disappointed I can't go to the head. Doesn't have to be functional, but it's part of the interior so I should be able to go in there. ![]()
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Contritium praecedit superbia. |
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#4 |
Watch
![]() Join Date: May 2009
Location: Virginia, USA
Posts: 26
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After reading that QA I'm only more excited now. Bring in on SH5!
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#5 | |
Grey Wolf
![]() Join Date: Feb 2009
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#6 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
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#7 | ||
Navy Seal
![]() Join Date: Apr 2005
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#8 |
A-ganger
![]() Join Date: May 2008
Posts: 77
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This thread has been going down the drain.
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#9 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
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Yes it's starting to stink now!!
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Sub captains go down with their ship! |
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#10 |
Shark above Space Chicken
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Besides, someone will always be in there anyway as there's only one.
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#11 | |
Stowaway
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#12 | ||
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
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What a bullcrap excuse. ![]()
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#13 | |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
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![]() The question is where is the problem? The resistance is known in France and Norway. Is the problem to set up the probability of damage for example 2% in Norway bases, and 4% in France bases in April 1942? A simple data file for each database and each month of the war. The main cause of damage were leaks - is the problem to simulate a weak (random) integrity of each room, which would be unhide after the first depth and can be removed? For example: stern tubes 100% conning tower 25% engine 75% When the first depth the conning tower begins to leak at 50 meters, the engine at 150, and stern tubes at the critical depth. Of course if the leaks are critical is only one way: emergency surface and return to homebase and repair... Similarly, a periscope or diesel, these elements may be damaged - if something is completely damaged - back to base. If the damage is partial - what is problem to remove this malfunction? I do not understand UBI's problems... ![]()
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#14 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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They're not Ubi's, they're the devs problems. And they're called deadlines.
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Contritium praecedit superbia. |
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#15 |
Ensign
![]() Join Date: Oct 2005
Posts: 229
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Wonder if there will be Tenders to refit / refuel at sea and if we'd get the option to call in a tow when in sight of a friendly harbor.
(Obviously the tow has to be done at night so you won’t be to embarrassed getting to port). ![]() Maybe get the option to call in for help when you’re in friendly waters to refuel when you ran out... even when it takes days for them to get to you. |
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