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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Chief of the Boat
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#32 | ||
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
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![]() Let me leave you with this; Danlisa = GWX Dev JU_88 = GWX Dev Jimbuna = GWX Dev Wreford-Brown = Not GWX Dev No offense to WB (he's being most helpful, as will most around here) but when 3 GWX dev teamers tell you that the game + GWX is stable on specific hardware stats, you can take that to the bank. All GWX Devs have spent more time (gameplay hours) testing than they actually have playing. We identified the limits of the SH3 core, exceeded them and then scaled the expansion back to ensure stability.
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#33 |
Lucky Jack
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You forgot one danlisa:
AVGWarhawk=douche bag ![]() ![]()
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#34 |
Chief of the Boat
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#35 |
Ace of the Deep
![]() Join Date: May 2005
Location: Florida
Posts: 1,010
Downloads: 1
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Bugger!! It seems my reading this post has caused rain to move into Florida where we get very little of anything but wonderful weather from November to April.
Not sure if the time frame to blame president Bush has passed but it seems, after careful review of other posters in this thread it is GWX3 Gold that has brought this foul weather. Oh the virtual humanity! Am I alone in wondering why someone wants to upgrade to the most reality possible then do things that have no basis in any kaleun's reality??? Wulfmann
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"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government" Thomas Jefferson,; Constitutional debates |
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#36 | |
Ace of the Deep
![]() Join Date: May 2008
Posts: 1,231
Downloads: 92
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For Windows Vista users 2Gb of ram is recommended for normal system usage although if heavy usage that comes with playing high graphical games is the norm we recommend at least 3Gb of ram and also a higher spec Graphics card to allow the game to run smoothly. Window 7 User need know the minimum system requirement of Ram for using the 64Bit version of this OP is 3Gb although 4Gb and above is recommended for game players. ![]() |
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#37 | |
Ace of the Deep
![]() Join Date: May 2008
Posts: 1,231
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In what post did MT say what Operating System he was using I gave a answer to all types of OP and how is it off topic. The year and specs you are say is needed no longer apply as even XP has had two service packs added to it which also need more specs to run than the original version of the operating system. I wonder how long it will be until you see one of the later operating systems working and think to yourself how come it runs so much faster. So can I meet you at the Closes hardware store. ![]() Last edited by SeaWolf U-57; 12-02-09 at 03:04 PM. |
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#38 | |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#39 |
Lucky Jack
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You're right Jim. My hose is much longer!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#40 | |
Fleet Admiral
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#41 | |
Swabbie
![]() Join Date: Dec 2009
Posts: 7
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My specs are: Vista 64 bit Intel Quad Core 2.33 GHZ 4G RAM My graphics card is a bit outdated, GeForce 9500 GS, but for a 2005 game it's more than adequate. So I don't think the crash is caused by my system. |
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#42 | |
Swabbie
![]() Join Date: Dec 2009
Posts: 7
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I don't forget the exact date, but it was early October to mid-October, it was a night between 0000-0400. The location of where I crash every time is the small passage in between Portsmouth and Southampton, i was heading NWW towards Southampton. Hope these info helps. |
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#43 | |
Swabbie
![]() Join Date: Dec 2009
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Military naval history in WWII isn't my forte, but didn't Gunther Prien sneaked into Scapa Flow and sank the Royal Oak? I still wish they give you the option to raid docks. Besides Portsmouth, several other docks I foud plagued with the impassible depth level are: Loch Ewe, Portland, and Ullapool. The only one I managed to raid succesfully is Lerwick and Scapa Flow. Lerwick also has the impassible depth floor, but I did some exploring and found a small passage that subs can pass through. Scapa Flow has no impassible depth level. ![]() |
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#44 |
Swabbie
![]() Join Date: Dec 2009
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Another two bugs I found that I must mention:
The attack periscope ship identification system is almost DOWNRIGHT BROKEN at night against stationary ships. I can see the docked ship plain and clear as it is no more than 500 meters away, and yet my periscope fails to recognize it as a ship at all. In a stormy weather at night, I can be literally 10 meters away from a docked ship and my periscope still won't identify it as a ship. However, when I surface my ships on the exact spot, my watchers always inform me of warships being close by, and enemy ships will attack me in kind, thus ruling out the fact that they may be merely decoration objects. Second bug is that whenever I reload a save while submerged in the water, my sub will always be at the 11 m depth, semi submerged but my watchers are at duty on the bridge.... ![]() |
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#45 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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