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Old 10-08-09, 03:21 PM   #17
Adriatico
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Join Date: May 2007
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Not exactly...

"For the time being we are focused on single submarine and interaction between player and crew.
Wolfpack system and it's implementation is still being internaly discussed within company, so it is too early to seriously talk about it."

My English translation - of reply in new interview.
( Alexandru Gris for one regional PC magazine, October09 )

***
Please, don't force me to translate in English topic by topic...

It seems to be a serious simulation with real decisions what to do in action, when to do it, from which department in sub, realistic periscope and torp action...etc.
Allied forces would not be passive, they could change a convoy route because of your presence, send escorts to search for you, sinking of capital ship could change the balance in region, ...etc...etc.
It should be more simulation than SH3.
It seems - they know very well their job.

(Still it would be "scalable" so light-players could simplify things to have more fun in game - instead of sweating in hardcore sim)

I personally like their resolute effort to improve every visual aspect of sea and scenery - compared to SH4... (many deatils)

That's enough Adriatico, get lost to bad...
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Last edited by Adriatico; 10-08-09 at 03:43 PM.
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