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Old 10-01-09, 03:12 PM   #16
evan82
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Originally Posted by Danelov View Post
I have played longtime the GWX 2.0 but the last week I have decided to come back to Vainille with some selected Mods(Rubini 1.45, Traffic AI, TII mod, instruments patch mod, Flags Mod, flotilla Mod, the Commander 3.0.etc)
My main complaints about the GWX was the excesive load time and the damage model(We have a lot speak about that).
I know the "philosophie" of the damage model utilised by GWX but I finded is always the main weak point of this mod.
A 1800 t freighter cannot survive a torpedo impact for 6 o more hours with a visible notable listing at his bow; there are multiple examples of that in the U-Boot literature about the destructive power of a torpedo in a target of this type.
If you work mainly with a IIA/IID with your torpedos limited a 5 each hit count and must be the "definitive Hit"; bow hits, boilers hit or other vulnerable spots.
A C2 cargo can take two torpedos or a lucky hit with a G7e at 9m under the keel and that is normal.
But, two torpedos for a coastal merchant?
Other inconsistence finded sometimes in convoy attacks: target destroyed but no acredited with the U-Boot in the 30 km range.Really no a funny situation after all this work and expended the five torpedos.
Other funny situation, two destroyers chased me in inmersión by hours with constants attacks to the entry of the channel at Brest Harbour.
With no more depth charges continued with the pursuit only for "pinging" hours and hours my U-Boot and maybe trying to ramming my coning tower.
The Luftwaffe attack the DDs several times, reduding one by one his gun turrets and finally after 10 or more hours(my speed was very limited)and reduced to smoking hulks without guns and structures in scrap, boths destroyers were sink by the planes.
Now I am back in Vainille with this selected mods and yes, is true, some targets sink fast and exploding after one hit(that is also real)but sometimes is also not so easy and need a second torpedo.My GWX rest there as reserve or for a eventuel second install.
I don't use GWX. Two years of working and I have my own version of SH3. This what I like from many other mods, about 180 units - maybe not many but for me ok. Sensors and weapons set close to the historical values. For example: 1 -2 torpeedoes on T3 Tanker with fuel cargo, and 3 - 5 on the "empty" T3 Tanker. More air bases, some new ports, with about 3500 units in harbours.

Escorts? From 3 - 4 in one convoy at the start of war, to 9 - 15 escorts later. I don't have indian ocean campaign anylonger. More RND groups in atlantic, bigger convoys thats all. Some difrent underwater colors, and more little things - I don't remember everything now.

...and I'm happy.
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Old 10-01-09, 06:05 PM   #17
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My main complaints about the GWX was the excesive load time and the damage model(We have a lot speak about that).
If you didn't like GWX2, you might like GWX3. I never played GWX2, but GWX3 documentation says the damage model is better and ships are not so likely to absorb really tremendous amounts of damage before sinking.

I have played a lot of GWX3 and find that usually one torpedo will sink any small/coastal merchant. Once in a while it will take two, but it's infrequent. Larger ships can take more, but that is expected. Sometimes one torpedo will do the job in an hour, whereas you only need two if you want to speed it up.

The one thing I like better about stock is that there are more "interesting" ship sinking events. More ships break up, catch fire, explode or otherwise have dramatic, pretty endings. In GWX they seem much more likely to just gradually get lower and lower in the water until the waves come over the deck. This might be more realistic but it is not as fun.

As for load times, well, it is what it is. Did you ever use a Commodore 64?
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Old 10-01-09, 09:05 PM   #18
gdogghenrikson
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Originally Posted by Falkirion View Post
I'm picking up a copy of SH3 later this week and have GWX 3.0 sitting in my torrent list.
why on a torrent list, why not get it from official site?
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Old 10-04-09, 05:59 PM   #19
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Originally Posted by gdogghenrikson View Post
why on a torrent list, why not get it from official site?
Its the official torrent from the GWX team. My internet speeds at home depend on being under a cap, and my brother and sister usually bust through it so I save all my heavy downloading for the end of the month when we're over it. And its my own preferance, I'd rather have all the install under one big download than multiple smaller ones.

Btw thanks to the GWX team for providing a torrent option.
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Old 10-05-09, 08:34 AM   #20
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Originally Posted by Falkirion View Post
Its the official torrent from the GWX team. My internet speeds at home depend on being under a cap, and my brother and sister usually bust through it so I save all my heavy downloading for the end of the month when we're over it. And its my own preferance, I'd rather have all the install under one big download than multiple smaller ones.

Btw thanks to the GWX team for providing a torrent option.
Your most welcome
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Old 10-05-09, 02:30 PM   #21
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Originally Posted by Sgtmonkeynads View Post
No No No!!!!!!!
You should play stock SHIII through one time. This will let you fully appreciate how awesome GWX is. It is night and day, but if you don't see the darkness, you will not see the light.
That's what I'm doing at the moment. It's late 1940 by now, VIIB and about 230,000 GRT. Once I've finished my current carreer and get the hang of manual targeting, I'll reward myself with GWX3
And I keep a mental list of all the things I hope to see corrected in GWX
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Old 10-05-09, 02:55 PM   #22
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Originally Posted by Shearwater View Post
That's what I'm doing at the moment. It's late 1940 by now, VIIB and about 230,000 GRT. Once I've finished my current carreer and get the hang of manual targeting, I'll reward myself with GWX3
And I keep a mental list of all the things I hope to see corrected in GWX
Should be quite a list then
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Old 10-05-09, 03:25 PM   #23
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It is, already by now. It's just that until now, the only subsim game I've played for a longer period (and still play occasionally) was Silent Service II, so I really haven't much of a standard to compare it to, other than SH3 stock (maybe a little AOD, but I guess that's outdated in every respect by now). I guess I'll just play one SH3 stock campaign so I can really appreciate what you guys did
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Old 10-05-09, 03:36 PM   #24
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Rgr that matey
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Old 10-05-09, 05:17 PM   #25
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Originally Posted by evan82 View Post
I don't use GWX. Two years of working and I have my own version of SH3. This what I like from many other mods, about 180 units - maybe not many but for me ok...

...and I'm happy.
And you should be. I like mixing and matching mods. I use GWX for the goodies they provide, but I also add a lot of other things I like.
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