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SH3 and GWX for noobs
Should I be playing some vanilla SH3 before I jump into GWX? Or should I just go straight off the deep end and learn to swim for myself? I'm picking up a copy of SH3 later this week and have GWX 3.0 sitting in my torrent list. I've been sailing the pacific in fleet boats for a long time now.
Opinions? |
I'd jump right in and start enjoying GWX. Why put youself through the lousy effects and bugs of the stock game. It was barely playable until the supermods. Just my $0.005
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Yea I would skip vanilla and go straight for the GWX experiance! Try out vanilla just once just so you can see the amazing works of the GWX team.
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No No No!!!!!!!
You should play stock SHIII through one time. This will let you fully appreciate how awesome GWX is. It is night and day, but if you don't see the darkness, you will not see the light. |
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Yeah good advice. I did one patrol in stock then started playing around with mods.
I would say one patrol would be enough for you as it seems you already have subsim experience. And enjoy - it's awesome :DL |
at least do the naval academy missions in stock, theyll give you the basics.
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Play stock SH3 one time only for comparing with GWX - you will see difference. GWX is completely different game for many reasons: graphic, sound, playability. Try them yourself.
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Whichever option you choose...enjoy the GWXperience http://www.psionguild.org/forums/ima...ies/pirate.gif
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Okay got SH3 in my possession now. But I doubt the torrent for GWX 3.0 has finished downloading so looks like I'm playing stock for a while.
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Stock till you get the hang of everything then move to the super mods.
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I have played longtime the GWX 2.0 but the last week I have decided to come back to Vainille with some selected Mods(Rubini 1.45, Traffic AI, TII mod, instruments patch mod, Flags Mod, flotilla Mod, the Commander 3.0.etc)
My main complaints about the GWX was the excesive load time and the damage model(We have a lot speak about that). I know the "philosophie" of the damage model utilised by GWX but I finded is always the main weak point of this mod. A 1800 t freighter cannot survive a torpedo impact for 6 o more hours with a visible notable listing at his bow; there are multiple examples of that in the U-Boot literature about the destructive power of a torpedo in a target of this type. If you work mainly with a IIA/IID with your torpedos limited a 5 each hit count and must be the "definitive Hit"; bow hits, boilers hit or other vulnerable spots. A C2 cargo can take two torpedos or a lucky hit with a G7e at 9m under the keel and that is normal. But, two torpedos for a coastal merchant? Other inconsistence finded sometimes in convoy attacks: target destroyed but no acredited with the U-Boot in the 30 km range.Really no a funny situation after all this work and expended the five torpedos. Other funny situation, two destroyers chased me in inmersión by hours with constants attacks to the entry of the channel at Brest Harbour. With no more depth charges continued with the pursuit only for "pinging" hours and hours my U-Boot and maybe trying to ramming my coning tower. The Luftwaffe attack the DDs several times, reduding one by one his gun turrets and finally after 10 or more hours(my speed was very limited)and reduced to smoking hulks without guns and structures in scrap, boths destroyers were sink by the planes. Now I am back in Vainille with this selected mods and yes, is true, some targets sink fast and exploding after one hit(that is also real)but sometimes is also not so easy and need a second torpedo.My GWX rest there as reserve or for a eventuel second install. |
@Danelov
It's a pity you have issues with GWX, unlike sooooo many others. If vanilla is your preference, good luck and happy times ahead Kaleun http://www.psionguild.org/forums/ima...ies/pirate.gif |
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One patrol in stock, just so you can see the difference. Also, don't try manual targeting straight away. |
has to be said:
I started by playing stock for about a month, wasnt that bad:DL Vanilla is nice, especially the limited amount of freighters in the beginning! Imaging having to distinguish so many of them from the start on. But with SHIV experience, GWX should be playable from the start! Nice mods for later, when manual targeting is something you want: U-jagd or Niclas Periscope TDC 1.2, which includes U-jagd or, of course: OLC and TMT, but my computer is not fast enough for it:cry: enjoy - or better - stop playing now before you have begun, because your real life will SUFFER! |
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