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Old 09-28-09, 03:14 AM   #301
Jimbuna
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Originally Posted by WEBSTER View Post
how could that work?

you keep teleporting to the next guy untill your the cook with the pot of soup?

if there is no penalty / death for captain then where do you stop, what rank?

you could kill off all of the officers and yet the crew could survive and still have a successfull patrol without you but that would be too much of a "cheat"
I don't want any cook running my boat

Have you seen that mess he calls soup
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Old 09-28-09, 05:24 AM   #302
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I wish to see realistic handling of bad weather and the plausible negative effects of navigating a german ww2 submarine plow through high waves, if only to take some damage or to have some negative consequences.

---

Having said that, I do not really know if bad weather was deemed a threat to a surfaced submarine during ww2.

The reason for my wish, is that while playing SH3 the immersion factor dropped noticably when I found out that high waves were clearly no hazard at all to my submarine. I don't know how SH4 handled high waves.

I don't care too much about how it works with the time multiplier above x1, as long as the x1 time is immersive.
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Old 09-28-09, 08:26 AM   #303
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Default Some other thingies.....

Built-in suppport for the display of a g15 keyboard.

Shore bombarding missions, like the Germans tried agains the oil-refineries in the Dutch Antilles.
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Old 09-28-09, 09:38 AM   #304
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Built-in suppport for the display of a g15 keyboard.
That would be nice. Plus support for Matrox TripleHead2Go would be awesome.
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Old 09-28-09, 01:15 PM   #305
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can we please please please have ships reduce speeds when damaged so a ship doesnt race away at full speed with a huge hole in its side.

let the ship slow down in proportion to the damage it recieves
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Old 09-28-09, 02:21 PM   #306
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Quote:
Originally Posted by WEBSTER View Post
can we please please please have ships reduce speeds when damaged so a ship doesnt race away at full speed with a huge hole in its side.

let the ship slow down in proportion to the damage it recieves
Good one, WEBSTER. Convoy stragglers.
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Old 09-28-09, 03:52 PM   #307
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can we please please please have ships reduce speeds when damaged so a ship doesnt race away at full speed with a huge hole in its side.

let the ship slow down in proportion to the damage it recieves
I thought that was already the case
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Old 09-28-09, 03:59 PM   #308
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Quote:
Originally Posted by jimbuna View Post
I thought that was already the case
maybe i missed that somewhere but if its already done then

@ senstorm a little birdie told me that the message box can RIP

we will have a brand new way of getting info
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Old 09-28-09, 04:52 PM   #309
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The single merchants seem to slow down ok.
It's just the ones in convoys that seem unaffected.
However, I don't have GWX installed (primarily for computer related reasons).
So now thats another one I guess they fixed.
Those guys realy do some nice work.
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Old 09-30-09, 11:18 AM   #310
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...dont know if it has already been said, but i would like to a button to press that takes you to the deck of a Merchant ship/Destroyer etc point of view as the torpedo runs towards you.: you are standing on deck as the eel is running at you and you know you can not escape and you can see it coming....
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Old 09-30-09, 11:50 AM   #311
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You can already do that in SH4 with a couple of the mods. You can use the period and comma keys to go to a ship and then zoom right into a deck view.
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Old 09-30-09, 04:21 PM   #312
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Wouldn't that become a little monotonous after a while, always knowing the inevitable outcome?
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Old 09-30-09, 08:06 PM   #313
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i could be wrong but i think what he is talking about is being able to see the explosion as the target so you watch the destruction of your target from the targets perspective
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Old 09-30-09, 11:33 PM   #314
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Quote:
Originally Posted by Ulx
Built-in suppport for the display of a g15 keyboard.
That would be nice!
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Old 10-01-09, 02:09 AM   #315
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I want to see british submarines ingame, maybe limited to attacking german subs if idle in water, in extremely rare cases, or simply incidentally. And likewise, german submarines being able to attack a british submarine if it is found idle in water somewhere.

Not sure how plausible it is about being able to observe surfaced british submarines.
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