SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-27-09, 10:59 PM   #1
mookiemookie
Navy Seal
 
mookiemookie's Avatar
 
Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
Default

Quote:
Originally Posted by JU_88 View Post
Volumetric clouds would allow for histoical ambushes from aircraft - but imho its way too much to ask for a subsim
Maybe volumetric clouds is too much to ask, but working air ambushes in to the game somehow would be great.
__________________
They don’t think it be like it is, but it do.

Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here.
mookiemookie is offline   Reply With Quote
Old 09-28-09, 01:38 AM   #2
Adriatico
Grey Wolf
 
Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
Default

Sober is right!

SH5 and other simulations are developed to last for a years...
If it doesn't force portion of people to change their graphic cards in a year of realease... it won't last long in a future...

We are entering "new era" of huge screens and monster GPU-s in 2010. ...so if SH5 "doesn't catch that train" - it will be seriously limited from the start.

I don't say that it should be "hardware hog" or require Dx11 from day one, but certanly should not be aimed to suite older graphic cards... to sacrify visuals.



Sorry Dowly, it is just opposite... releasing SH5 with "limited" graphics - would probably be "start of the end" of SH brand.
From one side, some people would dislike demnding graphics in a first weeks... but most of people would like great visuals and buy just for that reson... and continue buying in years to come.
__________________


Last edited by Adriatico; 09-28-09 at 12:51 PM.
Adriatico is offline   Reply With Quote
Old 09-28-09, 03:02 AM   #3
Kaleun_Endrass
Sparky
 
Join Date: Jan 2007
Location: Hannover, Germany
Posts: 158
Downloads: 39
Uploads: 0
Default

Quote:
Originally Posted by Adriatico View Post
most of people would like great visuals and buy just for that reson... and continue buying in years to come.
Absolutely right. I know people that sell their car and buy a new one every year just to have the newest car on the market. It´s the same with cellphones.
There are even more people in front of their displays thinking the same way about computers and games. If it has outstanding graphics and uses the newest technologies they buy it.
Sometimes I tap in that trap too. I bought Assassins Creed because of that reason and shelved it for like half a year until I watched some youtube clips of it and realized how great that game is. Now Im a little bit addicted. (Helps to forget that we have to wait for SH5)
__________________
I hope alot of people will buy SHV. I will and I will mod it and play it. Keep in mind if we don´t buy it, the next SH title will look like this and you can look forward to a starfish addon...
Kaleun_Endrass is offline   Reply With Quote
Old 09-28-09, 08:01 AM   #4
Blood_splat
Samurai Navy
 
Join Date: Aug 2006
Location: Beneath the waves
Posts: 568
Downloads: 20
Uploads: 0
Default

Please no clouds that make me feel like I'm on Venus or some other planet.
Blood_splat is offline   Reply With Quote
Old 09-28-09, 08:30 AM   #5
Seeadler
Pacific Aces Dev Team
 
Join Date: Mar 2001
Location: Northern Germany
Posts: 1,096
Downloads: 169
Uploads: 0


Default

Even SH2/DC had a better weather engine than SH3/4. There were different sets for cumulus- and cirrus clouds. Through a weather script it was possible to create moving weather fronts or weather fronts which collided with each other and thus lead to completely new weather conditions. Unfortunately, the potential of this weather scripts was not full used by Ultimation, but this was also because the hardware (CPU / graphics card) at that time could not fully handle this.

I do not know which user of this forum here has made that time such a brilliant weather front for the west coast of Scotland. At least you could see a bad weather front and the clouds moved over the mountains on the west coast out to the sea, the weather slowly getting worse and the waves always stronger and then after some hours the storm broke out. For Pacific Aces we experiment also with such weather fronts, but we were also limited on the not full implemented graphic card features in the scripting language.
__________________
--
Vapor-ware is always easier to sell because there's no limit what it can do!
Seeadler is offline   Reply With Quote
Old 09-28-09, 09:21 AM   #6
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
Posts: 25,054
Downloads: 32
Uploads: 0


Default

Quote:
Originally Posted by Adriatico View Post
Sorry Dowly, it is just opposite...
Like I said, this is true for popular genres. Submarine simulations genre is like a fart in the wind compared to FPS or RTS games.

@RDP

True that, mate.
Dowly is offline   Reply With Quote
Old 09-28-09, 02:14 PM   #7
Adriatico
Grey Wolf
 
Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
Default

I'm not expert for farts in a wind... but what's the big deal about Crysis comparison ?

It's "shallow shooter" very demanding, but almost two years old... so, by the time of SH5 playing (Summer 2010?) it should be easily handled by mid-range GPUs

If SH5 is to be played in 2011, 2012,..etc. why should we be scared of that graphic level?
(sea foam,transparency, reflection... instead of detailed bush)

Dowly, think twice what you ask for... you might actually get it... and bitterly regret in 12 months or so...

Don't ask twice Ubisoft for a cheap graphics.
__________________

Adriatico is offline   Reply With Quote
Old 09-28-09, 02:14 PM   #8
The General
The Old Man
 
Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
Default

Maerean_m has posted a Poll asking about the memory on people's V-cards. I think the majority shows 512 MB. This makes me think that the average Subsim fan likes to keep his system up-to-date. In SH5 I would like the top-end, of the scaleable graphics quality, only attainable by the very latest system. However, the volumetric fog in SH4 was a disaster quite frankly, what with transparent crewmen and a huge cut into FPS. In fact the graphics generally were twitchier than a Mexican jumping-bean with tourettes! With this I'd like to see a rock-solid graphics engine above all else.
__________________
***THE GENERAL***

Last edited by The General; 09-29-09 at 09:10 AM.
The General is offline   Reply With Quote
Old 09-28-09, 02:59 PM   #9
onelifecrisis
Maverick Modder
 
Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
Default

+1
__________________
Freedom of speech - priceless. For everything else there's Mastercard.
onelifecrisis is offline   Reply With Quote
Old 09-28-09, 05:49 PM   #10
Argus00
Sparky
 
Join Date: Apr 2007
Location: Bucharest, Romania
Posts: 153
Downloads: 24
Uploads: 0
Default

Put a clouds slider, from low to ultra high
__________________
________________________
Semper ubi sub ubi ubique.
Argus00 is offline   Reply With Quote
Old 09-28-09, 07:57 PM   #11
stabiz
Silent Hunter
 
Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
Default

Quote:
Originally Posted by The General View Post
Maerean_m has posted a Poll asking about the memory on people's V-cards. I think the majority shows 512 MB. This makes me think that the average Subsim fan likes to keep his system up-to-date. In SH5 I would like the top-end, of the scaleable graphics quality, only attainable by the very latest system. However, the volumetric fog in SH4 was a disaster quite frankly, what with transparent crewmen and a huge cut into FPS. In fact the graphics generally were twitchier than a Mexican jumping bean with touretts! With this I'd like to see a rock-solid graphics engine above all else.
Same here, I miss the the fluent stuff from SH3. SH4 acts up all the time for me, be it glitches, stutters or weird slow downs. (No, I am not trying to run it on a Commodore 64, my computer handles all the new stuff way better than SH4)
__________________
stabiz is offline   Reply With Quote
Old 09-29-09, 01:15 PM   #12
docnobby
Watch
 
Join Date: Feb 2006
Posts: 19
Downloads: 30
Uploads: 0
Default

Quote:
Originally Posted by Adriatico View Post
We are entering "new era" of huge screens and monster GPU-s in 2010. ...
Well, we've been entering a new era every year for about 20 years. Faster computers and bigger screens are nothing new (I started with a 386 and 14" screen).

However I'd just say: Give us sliders!

I never understood those performance discussions, just give the user the option to tweak the visuals the way he likes it. Some people need 50 fps to be happy, I can live with 20 fps so I tweak my option to have the best visuals at the desired framerate.
Get a high end system, pull the sliders to the right. Keep your old system, pull the sliders to the left.
And everyone is happy.
docnobby is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:48 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.