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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#286 |
Ace of the deep .
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Maybe have an option to have dialogue boxes to talk to the crew . Modders could change the dialogue to give diffrent outcomes /orders to diffrent crew . Say a crew member spots a plane . The spotters dialogue could be in english but the voice in german . What i mean by dialogue box is just a line of text near the crew members head rather than a balloon type one so its not to obtrusive . I could see endless possabilities with this . You could have the possibility to give a selection of orders rather than a dull menu bar .
Last edited by THE_MASK; 09-23-09 at 05:27 PM. |
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#287 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: Netherlands
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#288 |
Silent Hunter
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Location: UK
Posts: 3,813
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#289 | |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
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#290 |
Bosun
![]() Join Date: Jan 2009
Posts: 63
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The trouble with historic weather - aside from the amount of research required - is the fact that us, as players, would then have extremely excellent weather forecasts. Semi-random weather (i.e. random, but with realistic probabilities, i.e. better weather in summer than in winter), with historical weather just at the time and place of any predefined battles would be much better, I think.
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#291 | |
Medic
![]() Join Date: Mar 2007
Posts: 167
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#292 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
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In term of realism, not this much is to be done since SH3/4. You won't reinvent a sub sim mechanism now. So pay real attention with atmosphere and immersion factor to give a movie-like das boot kind of experience.
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#293 |
Medic
![]() Join Date: May 2007
Posts: 165
Downloads: 12
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I would expect to see sailors with diferent behaviors. An no more that "show up" suddently. They should go in and out from the hull.
- Doing rutines while there's no alert. No matter if it's a submarine or a ship. If it's a submarine on surface sailors also could do something on the hull, reparations, cleaning deck, breathing clear air, except those watching. - Getting ready guns and going to stations when on alert. |
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#294 |
Seaman
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![]() Last edited by Aleksandar the Great; 09-27-09 at 03:43 PM. |
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#295 |
Stowaway
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i dont remember seeing this anywhere but i want ubi to give us the ability to set the message box/orders box physical size, screen position, and shading then select a checkbox to save our settings as the default settings for it.
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#296 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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Couldn't agree more, especially on the option to save settings. Just a niggle, but always annoying to have to move a message window around again when you start the game.
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Contritium praecedit superbia. |
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#297 |
Ace of the deep .
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Could we have an option in realism options , once the captain is dead thats the end of the career .
[on] Career ends when captain killed |
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#298 | |
Stowaway
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how could that work? ![]() you keep teleporting to the next guy untill your the cook with the pot of soup? if there is no penalty / death for captain then where do you stop, what rank? you could kill off all of the officers and yet the crew could survive and still have a successfull patrol without you but that would be too much of a "cheat" |
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#299 | |
Ace of the deep .
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#300 |
Stowaway
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The captain no longer having to leave his job to personaly supervise the Damage Control.
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