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#1 |
Swabbie
![]() Join Date: Sep 2009
Posts: 9
Downloads: 12
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Need advise\help on shaking a destroyer mid patrol
I have my current patrol paused right now as I successfully attacked a large convoy sinking 2 large tankers and 2 medium merchant ships, as well as two destroyers.
While trying to sneak away, I am being hounded by a lone destroyer that keeps circleing/depth charging me. I'm running silent at 103 meters and need to tips on how to shake this desy and proceed back to port. Have 2 compartments with major dmg the most being port diesel destroyed. How should I proceed? any help from the pros on the forum would be greatly appreciated. ![]() |
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#2 |
Captain
![]() Join Date: Jun 2009
Location: Rotterdam - The Netherlands
Posts: 514
Downloads: 22
Uploads: 7
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What mod do you have?
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#3 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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Can you go deeper?
Take a look at my Kielman webbie (link on my sig).The moment DC are in the water go ahead flank back to silent running as DC stop exploding. have your rudder at 5 degrees port or starboard. Good luck!
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#4 |
A-ganger
![]() Join Date: Apr 2009
Location: Finland
Posts: 80
Downloads: 67
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What is realism? Can you see your stealth meter? If you do, dive to 200 meters and complete silence. Or year and date? Does your destroyer have asdic? How much torps you have. If your destroyer has asdic or he just detects you from 200m you shuld just rise to periscope depth and when the destroyer is making her final attack run (when she stops doing patterns and heads towards you (usually when she is about 500m after you), fire your ass torpedo. If you havent got stern torpedoes, use you bow torps.
Rise to 30 meters and try to evade the DCs. When she has passed you, and she is turning for another attack run, fire torpedo. If you have no torpedos at all, go to deep as possible, silent running, and when you are about 1-16 km away from her (depending from the weather and sky), SURFACE ![]()
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Water is important. If there would be no water, no one could learn to swim and everybody would drown. ![]() |
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#5 |
Swabbie
![]() Join Date: Sep 2009
Posts: 9
Downloads: 12
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Since I'm brand new to SH3 I am using easy settings. I can see my stealth meter which is red. I tried diving deeper but I can go no more then 102m. I'm in a IXB in March 1941 time period.
First I'll try Brag's suggestion and see if I can slip away, if not, I will try to goto 30m and get a stern shot off, but it seems that destroyers that are following you avoid torps most the time because of their speed ( for me at least ) Thanks for the help and I'll let you know how it turns out. ![]() |
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#6 |
Officer
![]() Join Date: Mar 2006
Location: Helsinki, Finland
Posts: 247
Downloads: 205
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Hi there, Chewsmoka!
![]() I think you can only open the tubes at 20meters or less. Atleast on a type 7! You're on pretty shallow waters, but good luck with the evasion ![]()
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#7 | |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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![]() Quote:
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__________________
Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#8 |
Eternal Patrol
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Red means you're making a lot of noise. Go to Silent Running. You're not safe unless it's green. Even then active sonar can find you, but at least they have less chance of hearing you.
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“Never do anything you can't take back.” —Rocky Russo |
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