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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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This is the stock version without change
http://wwwnew.filefront.com/14355005...ver-Stock.rar/ This is a version that will support both TMO 1.7 and 1.8 http://wwwnew.filefront.com/14355001...2-over-TM.rar/ Special note about the TM version. This mod over writes the "Nite Scope" mask on TMO I have no plans to make any other versions of this mod. |
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#2 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Thanks
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Irish1958 ![]() |
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#3 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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"I am not worthy!" Now maybe I can hit something. Thanks for the link, sir. I call it lurker's link.
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#4 |
Seasoned Skipper
![]() Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
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I manually did this mod with RFB via the 21 or whatever changes to the ini file and it broke the periscope compass tape.
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#5 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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I tried the stock mod on FOTRS. I set up for a Dick O'Kane 90 degree attack at 800 yds using manual targeting with the Easy AoB, and picked off a two large troop ships and one medium passenger ship travelling convoy style. It was a single attack with a salvo of six shots, two for each ship. Hit them with two shots each. The scopes looked good.
![]() Then I blew a single attack on two freighters usig aft tubes at over 3,000 yds. ![]() |
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#6 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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Frederf, hope you made a backup
Extract, & use JSGME
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#7 |
Seasoned Skipper
![]() Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
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Of course, I took a copy of my existing menu_***.ini file, put it into a JSGME folder, made the edits to it according to the differences listed in post #11, and then enabled my own little JSGME mod.
First of all, extract WHAT? There is no file. Filefront link is no good. Second, don't put content information in your reply header... I had no idea what you were saying until I noticed that. Third, even if I had the file from Filefront, I haven't seen a RFB version of this mod. If I enabled the "for stock" Optics 2 menu***.ini file I'd lose out on the changes that RFB makes to that file compared to stock. Lastly I found the hard-to-see user link to it. |
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#8 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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I see it now. It;s a love fest! (But I am enamored with my mod. Do I get apromotion?)
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#9 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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These mods have been removed from my FF acount. |
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#10 |
Ensign
![]() Join Date: Jul 2007
Location: Otopeni, Romania
Posts: 233
Downloads: 942
Uploads: 0
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Is there anywhere else we can find this wonderful mod?
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#11 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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Can somebody, please, re-upload the MOD. All links in this thread are dead.
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#12 |
Frogman
![]() Join Date: Apr 2005
Posts: 308
Downloads: 724
Uploads: 0
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![]() ![]() ![]() ![]() ![]() Ar Nahud II |
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#13 |
Eternal Patrol
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Put it up here on Subsim, just for you!
http://www.subsim.com/radioroom/down...o=file&id=1486
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“Never do anything you can't take back.” —Rocky Russo |
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#14 | |
Planesman
![]() Join Date: Jan 2009
Location: Canada
Posts: 188
Downloads: 157
Uploads: 0
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Thanks Sailor Steve
Quote:
I had to download as well. ![]() This mod looks real good. Thank you WernerSobe for producing a great mod. ![]() Tweety |
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#15 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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The lights are out. It is cold down here. Crew are down on the deck, and the SS Barbarina won't be coming up for air. We are finished. A broken motherboard did us in, we are on ETERNAL PATROL until I can afford a new gaming computer. My first mate's final (he passed away a few minutes ago) report blamed our situtation on TMO1.9., "Ducimus' destroyers finally got us. They blew up the motherboard."
Before signing off for the forseeable future, the Barbarinna's report to Subpack follows: Yamoto on fire, dead in the water. Ise sunk. 8 torpedoes at sunset using Optics 2, Easy Aob, and Solution Solver performed flawlessly. Tell Gunfighter to send our beloved emblem to the Smithsonian and ask Neal to save the links to the Optics 2 ![]() |
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