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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
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I agree. A simple 3D viewer like CFS3 is enought.
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#17 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Y'ha-Nthlei
Posts: 4,262
Downloads: 19
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I second this. Perhaps include a mod utility where you can change specific values for models and such, or a damage model/graphics editor. Use your imagination lol. Hopefully, SH5 will be much more modder-friendly than previous ones.
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#18 |
Planesman
![]() Join Date: Apr 2004
Location: The Good Ole Red White & Blue
Posts: 193
Downloads: 167
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#19 |
Sonar Guy
![]() Join Date: Apr 2006
Location: Bucharest, Romania
Posts: 394
Downloads: 30
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Nightclub, early design
![]() OKTOBERFEST!
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#20 |
Medic
![]() Join Date: Mar 2007
Posts: 167
Downloads: 0
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Anything to improve immersion is a good thing!
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#21 |
Chief
![]() Join Date: Jan 2008
Posts: 328
Downloads: 45
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I do not know if someone is playing Sea dogs or same of these games but I think it would be cool if u coul before the departure on the mission move aroun port, monitor and control the supply of food, repair, boarding crew.Maybe evan welcom as captain in Das Boot. Also when returning to port there can be similar proces of leaving the boot, crew, reception from Deniz, and after u can freelee go to hq or a nightclub. This and many more could be inserted in the game.
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#22 |
Medic
![]() Join Date: Mar 2007
Posts: 167
Downloads: 0
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As part of the immersion factor for a career it would be interesting as a toggle option to perhaps being taken out of frontline service and assigned to HQ to command a flotilla or something similiar.
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#23 |
Navy Seal
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
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Guys keep it to realisable levels please. Imagine how much work it is to create a landscape where you can walk around and that looks real. Let alone a fully animated nightclub. Sure these things would be cool but you know how games are developed nowadays don't you? Cut content due to deadlines! So I don't think that anything suggested here will make it into the game, at least not on release date. I think the team should first try to develop a SubSim that runs properly and focuses on the main aspects, being out at sea. If that is achieved they can take care of nightclubs etc.
Just my 2C
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Putting Germ back into Germany. ![]() |
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#24 |
A-ganger
![]() Join Date: Sep 2006
Location: Malta,The Unsinkable Aircraft Carrier
Posts: 75
Downloads: 93
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What about a cutscene showing the Fuhrer awarding us the Knight's cross with Oak Leaves Swords & diamonds,provided we make it that far?
**Runs for Cover** |
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#25 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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I'm guessing about, 8 cd's in the jewel case to satisfy all but, Jaeson's ideas.
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#26 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Y'ha-Nthlei
Posts: 4,262
Downloads: 19
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#27 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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****ed up. I wish Ubisoft gave it's fan community more attention, especially for a series with such grand and braggable nostalgia
I like the braggable bit. ![]()
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#28 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
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I'm with Scones on this one!
I never miss to use the SH3C-Nightclub when i simm! It would do so much with so little! ![]() The idea of Uncle Karl debriefing or handing out Trinkets is cool too...but i personally would freak if my virtual me has to stand before the Fuerer! Uneasiness galore!
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#29 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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I should stress that my thinking was not of anything too elaberate, at least by the devs. SH3Cmdr, for example, provides a simple nightclub interface of less than 100 lines of code, but it allows modders to add extra images, sound and event text. A similar concept within SH5, perhaps with the ability to add user-created videos as well, would IMHO be more than sufficient for release.
The modders can then add the extra gloss that a lot have subsequently mentioned here. Although, I think, having a first-person perspective of the Kaleun walking from the nightclub to his barracks, with obligatory wall-pee on the way, is prolly not likely to be supported. ![]() |
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#30 |
Commander
![]() Join Date: Jun 2004
Location: Switzerland
Posts: 469
Downloads: 2
Uploads: 0
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I miss that feature a lot. As it is now, it's really too "cold" and colorless. This would bring up the morale a little to start another mission.....
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