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Old 08-12-09, 05:53 AM   #1
rs77
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great

and a question

what are condition types ? you are using type = 1000 and type = 2, what is this for and how to use this

thanks
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Old 08-12-09, 06:15 AM   #2
Anvart
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Quote:
Originally Posted by rs77 View Post
great

and a question

what are condition types ? you are using type = 1000 and type = 2, what is this for and how to use this

thanks
In this mod i used:
2 for Order
1000 for true
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Last edited by Anvart; 08-12-09 at 06:28 AM.
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Old 08-12-09, 06:28 AM   #3
rs77
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where can we get the list of types, expressions and values for evaluation ?

as I understand for condition type=2 expression=order and the list of orders is present in commands.cfg, right ?

this statemachine thing is great

thanks Anvart
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Old 08-12-09, 06:46 AM   #4
Anvart
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Quote:
Originally Posted by rs77 View Post
where can we get the list of types, expressions and values for evaluation ?
Use search of strings in files SH3.exe and StateMachineCtl.act ... and you will find something ... and look existing stock files ...
Quote:
as I understand for condition type=2 expression=order and the list of orders is present in commands.cfg, right ?
right!
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Last edited by Anvart; 08-12-09 at 07:05 AM.
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Old 08-13-09, 02:03 PM   #5
Anvart
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People! Answer ... What's your opinion about mod?
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Old 08-14-09, 02:03 AM   #6
jean74
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Dear Anvart,

You have made an another great mod !
How many hours to understand SH3 engine to be able to do this ??? I am very impressed !!!

Many thanks for this another mod and explanations.
It work well !

A nother time many thanks !!!


Best Regard,

Jean74
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Old 08-14-09, 02:26 AM   #7
jean74
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Dear Anvart,

I would like to konw if it's possible to create a mod where we can hear the noise of reparation the sound of repair during execution ?

Many thanks,

Best regards,

Jean
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Old 08-14-09, 03:08 AM   #8
Anvart
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Quote:
Originally Posted by jean74 View Post
Dear Anvart,

You have made an another great mod !
...
It work well !
...

Best Regard,

Jean74
Many thanks...
You are the first person who have written an estimation to my mod.

Quote:
Dear Anvart,

I would like to konw if it's possible to create a mod where we can hear the noise of reparation the sound of repair during execution ?

Many thanks,

Best regards,

Jean
If in commands_en.cfg (for this method) we can find commands for begining and ending of event (for repair), it's possible ...
But, i think, here it's better and easier to apply StateMachineWrapper with other logic ...
...
Or not...
The best variant to insert sound playing (as action) in existing StateMachine Class (StateMachineCtl or may be ...Wrapper controller) for this event (for repair).
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Moses said: "Don't create yourself an idol"...

Last edited by Anvart; 08-14-09 at 05:12 AM.
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