![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
|
![]()
I got the strong impression that this is true. If you're positioned atop the conning tower, amidst the watch crew (F4 screen), when ships are sighted, you'll see that each crewman, the first time he sees a new ship, raises his arm as he was pointing to the ship's direction. Each time this occurs, you can hear the Watch Officer announcing "Schiff gesichtet". So, my understanding is that he also reports sightings by other watchmen.
|
![]() |
![]() |
![]() |
#2 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
|
![]()
h.sie, this sounds like a great idea!
![]()
__________________
Freedom of speech - priceless. For everything else there's Mastercard. |
![]() |
![]() |
![]() |
#3 | |
Admiral
![]() |
![]() Quote:
yes, I discovered the same behaviour. that would be perfect for me!!! but unfortunately I discovered that not all ships are reported acoustically by the WA. some ships only are reported my an text message, which I perhaps could overlook. It's not important for me that every ship of a convoy is reported. One ship of a convoy is enough for me to be warned. The rest of the convoy I'll be able to detect by myself. But new contacts which come from different directions into detection range must be reported acoustically and immediately so that I am warned. In the next days I'll make some test-scenarios, for example: A) 4 fast-moving single destroyers are coming from 4 different directions into detection range. Will the WA report all 4 ships? How long is the time lag between the detection by a watchman an the report by the WA?? B) same as above at different weather conditions (fog/night)... c) What happens if planes are detected? This will be an interesting weekend. Hi OLC, thanks for the kind words! If the mod works, an english version will follow, of course..... h.sie Last edited by h.sie; 08-12-09 at 05:16 AM. |
|
![]() |
![]() |
![]() |
#4 |
Admiral
![]() |
![]()
I'm sorry to say that my idea does not work. In some test scenarios, the WA did not report a single destroyer that came into detection range, although the destroyer has been detected by a (muted) watchmen.
I also tried setting sweep-arc = 0 in sensors.dat. But I did not see any different behaviour. Now my last chance is to analyse, how WAC, NYGM, LSH handle this problem..... Scheisse. |
![]() |
![]() |
![]() |
#5 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
|
![]()
...mit Reis.
|
![]() |
![]() |
![]() |
#6 |
Admiral
![]() |
![]()
After some more tests I found out, that setting SweepArc=0 and ProbInsideArc = 0 for Node-Visual in Sensors.dat significantly reduces the "Ship Spotted"-Messages, because now the watch crew does not lose the visual contact to the ships (and gets the contact again for the same ship) as often as without these settings.
Thank you, dcb, for the hint!! The above-mentioned settings in Sensors.dat are used by Stock-SH3 and all SuperMods (NYGM, WAC, LSH) except GWX, so I think, that it is no risk to use them. ---------------------------------------------------------- Regarding my primal idea from post no. 1: I also found out that the WatchOfficer only reports Merchants using the words "Ship spotted, Bearing xxx, Range yyy". Escorts are reported only using "Ship spotted". If anybody of you knows how to achive, that Escorts are also reported with "Ship spotted, Bearing xxx, Range yyy", then my primal idea could work, too, and even better than the tweak in Sensors.dat. h.sie Last edited by h.sie; 08-15-09 at 08:16 AM. |
![]() |
![]() |
![]() |
#7 |
Admiral
![]() |
![]()
deleted due to wrong information
Last edited by h.sie; 08-17-09 at 02:29 AM. |
![]() |
![]() |
![]() |
#8 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
|
![]()
From my little knowledge (forgive me if I am wrong), this matter is also related to the DECAY RATE of the PRECISE SENSOR CONTACTS. For GWX is set to 00 while in WAC it is set to 60.
__________________
![]() |
![]() |
![]() |
![]() |
|
|