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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Jun 2008
Posts: 4
Downloads: 25
Uploads: 0
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I've noticed that when running the latest version of the TMO 170 Compatible RSRD I'm losing some of the red height indicators within the recognition manual, mainly from the Japanese Navy.
Looking under SCAF I read "For Run Silent, Run Deep Campaign: It should be noted that SCAF is incorporated in the current RSRDC for TMO 1.7 version. For now, it is in the RSRDC_V410_Patch 2A which was released March 31, 2009." Why is it then that I'm losing some of these indicators? It's a shame because I really like this mod but am disabling it until I can get my accuracy back! |
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#2 |
Ensign
![]() Join Date: Aug 2008
Location: Vancouver, B.C., Canada
Posts: 234
Downloads: 147
Uploads: 0
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Will the current version of RSRD for TMO (1.7) work with the Beta TMO 1.8?
Yeah I know, the answer is probably "try it and see", really Im just curious if others are using RSRD with TMO Beta 1.8? |
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#3 |
Nub
![]() Join Date: Jul 2008
Posts: 2
Downloads: 13
Uploads: 0
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Hi, I installed RSRD as per the instructions on the 1st page. Yet SHIV crashes every time it starts to load; the loading bar on the splash screen gets about 2/3s of the way then I get a windows error. I disabled RSRD (retaining just TMO + fixes) and it loads normally. Here is the load order in the mod enabler:
TriggerMaru_Overhaul_17 TMU_Hotfix_041709 MaxOptics&SCAFFix TMO 1.7_41109 RSRDC_TMOv170_v411 RSRDC_v411_Patch2 Thanks for any help! |
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#4 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Possible bad download of RSRDC. Recommended re-download and install |
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#5 | |
Watch
![]() Join Date: Aug 2009
Location: England
Posts: 16
Downloads: 248
Uploads: 0
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Same problemo
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#6 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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There have been over 1400 downloads of both V411 and the patch, and so far I've only heard you and one other say their having a CTD. I think you need to recheck what your downloading and installing |
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#7 | |
Watch
![]() Join Date: Aug 2009
Location: England
Posts: 16
Downloads: 248
Uploads: 0
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![]() Last edited by jepo1501; 08-08-09 at 12:24 PM. |
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#8 | |
Watch
![]() Join Date: Aug 2009
Location: England
Posts: 16
Downloads: 248
Uploads: 0
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#9 |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
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No targets? Its a B-I-G ocean, and you have to be in the right place (at the right time). Lurker has the ships and convoys pretty much accurate as to where they actually were. Not sure if there are any extras thrown in.
I've been in the Asiatic Fleet since the start of the war, and haven't had any trouble finding targets. Usually, when I finally get to my partol area, targets are scarce. I've been assigned to the S. China Sea, and always have to reload/refuel at Darwin at least once, and as many as four times just to get to the partol area - I run out of torpedoes before getting anywhere near the area. Here's the cruise I usually take: Freemantle ==> Darwin (top off fuel) Darwin ==> Banda Sea via passage W. of Timor Banda Sea between Buru and Ceram (targets around Ambon Island) ==> W. of Obi Obi ==> Molucca Sea (targets transit between Halmahera and Celebes) Molucca Sea ==> Celebes Sea (Choke Point in passage between Kema and islands) Celebes Sea ==> Sulu Sea (Choke Point is passage W. of Tawi Tawi) Sulu Sea ==> S. China Sea via Balabac Strait Choke Point or Minboro Strait S. China Sea - Saigon/Camrahn Bay ==> Hong Kong/S. Formosa shipping lane I have yet to even get to the S. China Sea without returning to Darwin at least once to reload. Most of the targets are unescorted single freighters or tankers. Life gets alot easier after you get RADAR installed. Run Silent, Run Deep
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#10 | ||
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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#11 |
Rear Admiral
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To me this is the best mod made. I know it has a different use than supermods, but I wouldn't play without it. It should be Mod of the year.
Thanks so much Lurker for this work. |
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#12 |
Rear Admiral
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Lurker, maybe you can answer before Ducimas, but it's become a debate at SH.
TMO escorts are tuned much harder. Doe's RSRD override the settings of TMO escorts? Also, I don't think TMO includes all those bad ships you added with the 6 Y guns. Simply, doe's RSRD dumb down the harder sensor settings of TMO. I've played both, I don't notice anything and some of those ships you added will kick your arse. Someone said you had most ships set to lower settings, few vet crews, ect., not sure of sensors. |
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#13 | ||||
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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The campaign files for RSRDC and TMO are way different. FYI the reason your getting your arse kicked is because of changes in TMO. |
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#14 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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Has anyone heard of a release for TMO 1.80?
just asking, Ducimus deserves a break after all the stuff he implemented
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#15 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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