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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Watch
![]() Join Date: Aug 2009
Location: England
Posts: 16
Downloads: 248
Uploads: 0
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Same problemo
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#2 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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There have been over 1400 downloads of both V411 and the patch, and so far I've only heard you and one other say their having a CTD. I think you need to recheck what your downloading and installing |
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#3 | |
Watch
![]() Join Date: Aug 2009
Location: England
Posts: 16
Downloads: 248
Uploads: 0
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![]() Last edited by jepo1501; 08-08-09 at 12:24 PM. |
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#4 | |
Watch
![]() Join Date: Aug 2009
Location: England
Posts: 16
Downloads: 248
Uploads: 0
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#5 |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
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No targets? Its a B-I-G ocean, and you have to be in the right place (at the right time). Lurker has the ships and convoys pretty much accurate as to where they actually were. Not sure if there are any extras thrown in.
I've been in the Asiatic Fleet since the start of the war, and haven't had any trouble finding targets. Usually, when I finally get to my partol area, targets are scarce. I've been assigned to the S. China Sea, and always have to reload/refuel at Darwin at least once, and as many as four times just to get to the partol area - I run out of torpedoes before getting anywhere near the area. Here's the cruise I usually take: Freemantle ==> Darwin (top off fuel) Darwin ==> Banda Sea via passage W. of Timor Banda Sea between Buru and Ceram (targets around Ambon Island) ==> W. of Obi Obi ==> Molucca Sea (targets transit between Halmahera and Celebes) Molucca Sea ==> Celebes Sea (Choke Point in passage between Kema and islands) Celebes Sea ==> Sulu Sea (Choke Point is passage W. of Tawi Tawi) Sulu Sea ==> S. China Sea via Balabac Strait Choke Point or Minboro Strait S. China Sea - Saigon/Camrahn Bay ==> Hong Kong/S. Formosa shipping lane I have yet to even get to the S. China Sea without returning to Darwin at least once to reload. Most of the targets are unescorted single freighters or tankers. Life gets alot easier after you get RADAR installed. Run Silent, Run Deep
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#6 |
The Old Man
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 1,540
Downloads: 305
Uploads: 0
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You have to loiter around known convoy routes and slowly zig zag across the route, ships will appear, fairly regularly.
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> > Captain!, there's a destroyer on the por........ periscope is flooded Sir! > Darkness is only the absence of Light; Ignorance is only the absence of knowledge © www.worldwartwo.uk www.captainwalker.uk |
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#7 |
Seaman
![]() Join Date: Aug 2008
Posts: 37
Downloads: 80
Uploads: 0
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First two patrols were odd with no contacts, but now I'm sold on RSRDC. Third time out, spotted two unescorted IJN Heavy Cruisers in 89 ft. of water, closed within 900 range and took them both out. Subsequent patrols have been great, stalking the shoals and grabbing tankers inbound.
Have to say this mod delivers on all levels, can't imagine playing the 'shoot em up' stock version again. Happy Hunting! And thanks for the great mod Lurker! Lucky to have modders willing to take the time to make these sims so much more immersive and realistic. ![]()
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![]() Last edited by Raven08; 08-20-09 at 04:13 PM. |
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#8 |
The Old Man
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 1,540
Downloads: 305
Uploads: 0
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Completely agree Raven, we are in their debt.
Donations can be freely made by the way, see top right. The more donated, the better the site.
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> > Captain!, there's a destroyer on the por........ periscope is flooded Sir! > Darkness is only the absence of Light; Ignorance is only the absence of knowledge © www.worldwartwo.uk www.captainwalker.uk |
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