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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Swabbie
![]() Join Date: Mar 2007
Location: Helsinki
Posts: 14
Downloads: 7
Uploads: 0
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Never played it, but it seems way to complex with no real middle ground. I think the Silent Hunter series works precisely because you can have it both ways. Want to do everything manually for the utmost simulation? You got it. But you can also be a noob when it comes to subs (just like me
![]() Dangerous Waters, however, "fails" at this. You can't really get someone who doesn't want to read through endless pages of manuals and online help documents to get into the game. Either you're a die-hard sim lover or the game simply will frustrate you and nothing else. There's nothing wrong with this, but just don't expect any developer company to "keep afloat". Personaly I'd love a Silent Hunter: Blind Man's Bluff edition, keeping all the acessibility to noobs of the SH series, while giving more hard-core simulation fans what they want too. Plus, good graphics are half the way in attracting new customers who don't have any special knowledge and/or love for subs. I know it worked for me with SH3 and SH4 (and in the old days with Silent Service 2 and Aces of the Deep). Plus, I'm getting tired of the same recycled stuff over and over again with new and better graphics and little else. It's not like these devs have 3 years to make a masterpiece or something. SH5 looks like it's going to be SH3 with better GFX, a dynamic campaign, and little else. In my humble opinion, they should alternate between WWII and Cold War as settings for SH between game releases. My 2 cents. Last edited by Gorgon; 07-13-09 at 04:34 PM. |
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