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Old 07-10-09, 05:19 PM   #7
goldorak
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Join Date: Apr 2005
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Quote:
Originally Posted by Nexus7 View Post
I HATE MOD's !
Thats to bad for you, MODS are one of pc gaming main strong points.
Look at GWX for SH III. Its a mod and it improves radically that game.
Pc gaming is based on mods, Falcon 4 thrives on mods, SH IV also, and lets not go into other genres such as FPS, CRPG, RTS etc...

This is a fantastic time to be a DW enthusiast, contrary to some nay sayers, people still play this game. There are 2 mods that add SCX-SCU type capability to the game, one is Alfa Tau and the other is RA (reinforce alert). There is of course the ever green lwami, but since this mod doesn't enable new playable units it will go I think by the wayside as players embrace at least one of the other mods (and to be honest they are still based in part on lwami) so you get the best of both worlds.
Want to design a mission with a playable russian surface AWS screen ? Tough luck doing that in DW/DW lwami. You want to design Red Storm Rising or Hunt for Red Ocotober scenarios with playables as the Red October Typhoon ? Tough luck doing that in DW/DW lwami. You want to be the skipper of a Viriginia or Ohio ? Can't do that in DW/lwami. Play an Harushio diesel electric for missions in the taiwan strait againsy chinese forces ?
You want to remote control the frigate helo with dipping sonar and mad/sad sensor ?
Impossibile to do in DW/lwami or AT. No problem in RA.
Etc, etc, etc.... RA and AT 3 add so many new units that you are basically playing what would be a Dangerous Waters 2 if SCS had had the courage to continue developing this game.
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