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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 |
Sea Lord
![]() Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
Uploads: 0
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there's this tread about making playable units that keltos has been desperately trying to get stickied
![]() ![]() http://www.subsim.com/radioroom/showthread.php?t=134575 When I first started modding it was a huge help for me. If you follow the instructions you should be able to have a working clone of a sub in no-time. You then can go edit all the basic functions/looks of this sub until it looks as you want it to. Also, if you decide to start modding the following tool (S3D) is a must-have: http://www.subsim.com/radioroom/showthread.php?t=119571 If you make a 3d model and textures of the sub and ask me nicely I might even import it into SH4 for you. ![]()
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