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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Samurai Navy
![]() Join Date: Feb 2008
Location: In an octopus's garden
Posts: 565
Downloads: 99
Uploads: 0
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Well, I made a personal version of AvH's mod a while ago where the DC sim files only spawn a mildish bold via an amun_DepthCharge -> under_explosion FX property. Seems to work pretty well, apart from the explosion visuals which are of course missing now. But that doesn't really matter to me since I always run the game without externals anyway...
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