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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Hellas
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much appreciated ![]()
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#32 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
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#33 |
Hellas
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if we have a ship with a mast of 26m at 3000m and your rec writes that mast=25 then you will measure a distance of 2885.so you will have a false of 115m at 3000m .if it is closer the false also getting smaller (at 2000m the false is 77m )
so, LGN1 is right that a 5% can be 'accepted' if you don't want to use the b+d mod. now,trying to eliminate this false by eye (aiming to a little lower spot from the one showen in the rec) its always based on your own abillities and experience in game.its the same with not calm seas ,always its up to your abillity and experience to find the waterline!(this false will be always there to distinguish the bad and real good captains) edited
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 06-17-09 at 04:35 AM. |
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#34 | |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
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#35 |
Hellas
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i was looking the posts at this thread and realise that most of them are dealing with the 'not use the b+d mod' or what can been done in order to avoid b+d mod.
i would like to say some words here, i choosed to set the adjustments at gwx3's ships becuase most of you are playing sh3 with gwx3 and i was hoping that most of you would hearty help.but i was ...wrong.indeed,i found a community that is 'stuck' to this unexplained constancy for not using the b+d mod. having said these , i would like you to understand that these adjustments are using the b+d mod and if you insist on not using it then i am afraid that you are posting at a wrong thread. i am not saying that all of you ,that don't want to use b+d mod,are wrong.i am sure that you have your reasons but please understand that this is a theme of one OTHER thread. i prefer at this thread to talk ONLY about things that will help to complete this attempt thank you for the understanding....
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 06-17-09 at 05:03 AM. |
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#36 |
Hellas
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at my ff page you will find the 'ships 4-gwx3' which containes the adjustments (masts and lengths) at another fifteen ships of gwx3
bye
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#37 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
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Hi makman,
Any recent progress to report? ![]() ![]()
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#38 |
The Old Man
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Same here
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#39 |
Hellas
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@ OLC and Karamazovnew,
I am trying to upload 'ships 5-gwx3' to filefront but i can't figure out whats going on.the file is uploaded but it doesn't show at my ff page . now i am uploading it to mediafire .if everything is ok i will give you the link
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#40 |
Hellas
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here : http://www.mediafire.com/?jkecyg5jt2j and at my ff page
ships 5-gwx3 is out.it containes my adjustments (masts and lengths) at another 28 ships of gwx3 about 30-35 ships have left to look at , but i have not enough time for that this period (real life's rules) thank you
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 07-06-09 at 08:27 PM. |
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#41 |
The Old Man
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I have one important question. How the heck did I play this game without such an important mod for 4 years?! Amazing stuff
![]() ![]() ![]() What drew me to it was not the new mast values as i usually attack at 90 aob. But the lengths were most important for fixed wire speed. So having the C2 at 147m and the Granville at 78m always resulted in near misses. No bloody wonder ![]() |
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#42 | ||
Hellas
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thank you too Karamazovnew bye
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#43 |
The Old Man
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What C2 (I should've said Medium Cargo
![]() Abut helping, I've never been able to use the Mission editor. I'm using the rez fix mod and it screws the image up. I've even tried unninstaling both the fix and the game but no dice. But if there's a way to help even without the editor, PM me the instructions ![]() |
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#44 |
Hellas
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hello,
ships 6-gwx3 is out.it containes my adjustments (masts and lengths) at another 16 ships of gwx3 @Karamazovnew: I think that you 'missed' something becuase medium cargo's length was ok . it was 140,5 (i made it 140).... not 147 thank you very much for your offering for help but there is no need anymore (only 20 ships had left) about your 'problem' with the mission editor i think that if you get the mission editor.exe and copy it direct in your sh3 folder you will be fine (no need to unistall the res fix mod.get it from here: http://rapidshare.com/files/25669166...ditor.rar.html bye
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#45 |
The Old Man
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Tried the exe, it's the same, the map image is squashed while the marks in the mission are in correct position. It's impossible to place anything. In SH4 it works fine.
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