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Old 06-02-09, 12:45 PM   #15
onelifecrisis
Maverick Modder
 
Join Date: Aug 2007
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Quote:
Originally Posted by tmdgm View Post
oh yeah, the glanville freighter. that was wayy off. this may be a dumb question, but how do you set a mission up with that specific ship? i'm guessing there's a mission editor somewhere?
I dunno about the mission but yeah, Granville used to be way off, along with the Empire Type Freighter. I assumed that those two, at least, would be fixed in GWX3 because their innacuracies were widely reported... but I've not checked them.

makman, if you say there are very many innacuracies then I believe you. I've never manually checked the ships in a modelling program. But I'd suggest that most of the discrepancies make little actual difference to... well, to anything. I said the ships measurements are mostly accurate because while playing (even in GWX 2.1) my experience was that most ships had data which was accurate enough to get a firing solution. There were exceptions (such as the two ships mentioned above) but generally I managed to hit my targets. Having said that, I would still love to see any inaccuracies corrected! But checking all the ships is a big job.
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