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Old 06-01-09, 09:02 AM   #91
mr chris
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Ow, Chris. You bought ArmA 2 already? Just asking as metabolic farked something up and I kinda have 2 ArmA 2's atm.

See, it went like this:

I bought it the first time, downloaded and all, but didnt install it until just before we tried it. During the day, I got an email from paypal that metabolic had refunded the game and I checked and I had 50€ on my paypal account, so they really had refunded it.

So, I went on to install the game, typed the CD key wrong at first, so I though they had disabled the CD key when they refunded the game. So, I bought the game again (this time it was 40€ instead of 50€). To my amazement, I didnt get a new CD key! Ok, so I went and tried the old CD key again, this time, typing it right and it worked.

Yesterday, I got another email from metabolic WITH a new CD key. So, I'm fairly sure I have two ArmA 2 CD keys just for 40€, because my old arma still seems to work just fine.

EDIT: Ow and the ArmA 1 faces work on ArmA 2, just copy the face.jpg from the Arma other profiles folder thingy to the ArmA 2 other profiles thingy.
No mate i have not brought it yet.
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Old 06-01-09, 09:29 AM   #92
Dowly
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@Chris

Okie, I'll PM you with the email I got that has the new CD key. It's all in german, so if your wife's there, she could maybe check if it says if the cd key is somehow connected to my ip or if I can indeed hand it out to someone.
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Old 06-01-09, 09:38 AM   #93
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I am a rock...

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Old 06-01-09, 09:38 AM   #94
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Ok mate will get her to check it over.
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Old 06-01-09, 09:43 AM   #95
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Ok mate will get her to check it over.
No need, PM sent.
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Old 06-01-09, 06:15 PM   #96
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Well, it seems the campaign performance get's better once you get out of the starting area. And oh my, is it a blast or what?

The world really feels like it's alive, just came upon a few cows in the middle of nowhere. Also, it's great how there's enemy patrols all around so you just cant run around with time compression at max (I say run around, because my Huey pilot though it would be a fun gag to crash the darn chopper ).
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Old 06-01-09, 06:55 PM   #97
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Indeed the campaign is a great one, and it wasn't too bad even at the big city.

It also looks like BIS forums have been taken over by a bunch of crybabies, or an OFP: DR promo campaign, becase suddenly there's plenty of threads on how the game is "unplayable", "nothing new compared to Arma", "the worst AI EVER", "the worst physics EVER", etc
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Old 06-01-09, 07:08 PM   #98
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Indeed the campaign is a great one, and it wasn't too bad even at the big city.

It also looks like BIS forums have been taken over by a bunch of crybabies, or an OFP: DR promo campaign, becase suddenly there's plenty of threads on how the game is "unplayable", "nothing new compared to Arma", "the worst AI EVER", "the worst physics EVER", etc
Well, the game runs pretty bad (I can run ArmA 1 better with nicer graphics), there isnt REALLY that much new compared to ArmA and the AI is nowhere near what they hyped (game logics dont count, they didnt hype "our AI can do all kinds of wonderful stuff if you use gamelogics. They just said the AI is much better and can take cover etc. on it's own, which isnt true... atleast not on the scale they hyped it would be).

Arma 2 is kind of like Day of Defeat for me. I hated DoD:S, but if I wanted to keep on playing it online, there wasnt much of a choice than to get it.
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Old 06-01-09, 07:17 PM   #99
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True it doesn't exactly live up to the hype, but I wouldn't either use the adjectives above to describe it.

Why wouldn't gamelogics count btw? They've been an integral part of the engine ever since OFP, just another way of making the AI do things. The good thing about this way is that it gives mission designers the ability to decide which features they want to implement.

I haven't really taken a critical look at the AI, but so far it hasn't spoiled anything for me. Sometimes they do things on their own a bit too much, like when you'd want your MG guy to go EXACTLY there and cover THAT corner: more often than not he decides that some other place nearby is better for god knows what reason, and the original direction isn't too interesting either.
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Old 06-01-09, 11:02 PM   #100
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I haven't played Arma 1 yet, but I heard something about a medikit feature in Arma 2 that insta-heals your comrades. Is that true? If so, that's a huge setback to realism. Nothing like OFP1 where some injuries simply can't be treated.
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Old 06-02-09, 01:19 AM   #101
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Nothing like OFP1 where some injuries simply can't be treated.
Who told you that? As long as you are not dead in Ofp you can heal back to full strength at any medical facility (medic, medictent, M113- or BMP ambulance or even by script...).
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Old 06-02-09, 03:41 AM   #102
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Originally Posted by Fincuan View Post
It also looks like BIS forums have been taken over by a bunch of crybabies, or an OFP: DR promo campaign, becase suddenly there's plenty of threads on how the game is "unplayable", "nothing new compared to Arma", "the worst AI EVER", "the worst physics EVER", etc
I doubt it has anything to do with OFP: DR fanboys.
you cant expect a game on release to run good on every machine, they are just impatience.

Nothing new to ArmA, ofcourse its nothing new.
its just the same engine retouched and refined and better optimized...ofcourse unlike the previous ArmA it will have more capabilities and more options but in the end its pretty much the same. you take it for granted or you shouldnt have bought it at all if you expected something completly new.

the worst AI ever,
it's AI.
I have got nothing much to say about AI in overal, they pretty much suck in every stock game.
and if its not great in stock, well perhaps wait till the community gets his hands on it and improves it to the taste of the mayority?

Quote:
Originally Posted by Dowly
Arma 2 is kind of like Day of Defeat for me. I hated DoD:S, but if I wanted to keep on playing it online, there wasnt much of a choice than to get it.
that doesn't really make sense...
''if I wanted to keep on playing it online'' you say everyone jumped to ArmA 2 now? no more ArmA 1 games to be found in the server list or at least the servers are all empty .

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Old 06-02-09, 04:22 AM   #103
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Who told you that? As long as you are not dead in Ofp you can heal back to full strength at any medical facility (medic, medictent, M113- or BMP ambulance or even by script...).
Nobody told me that, I saw it for myself, even in vanilla and patched versions of the game. You cannot heal back to full strength using a MEDIC if your character is SERIOUSLY injured.

From what I remember (and I do remember it clearly), once my character was so badly injured he couldn't get up from the prone position. A nearby medic healed me, and I was up and running again. Later, another gunshot wound to the legs, and this time though the medic's efforts were useless. I was prone for the rest of the mission. Quite realistic, since of course a simple bandage can't permanently fix every wound.

But healing at field medical tents seems to heal all injuries though, I'll give you that.
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Old 06-02-09, 05:35 AM   #104
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You remember wrong. Any medical facility, including medics and scripts(this setDammage 0), can heal you to full strength almost instantly in OFP and Arma. I haven't really looked into that in Arma2, but I believe it's the same thing.

edit: It wouldn't probably be hard to mod away the healing action from the facilites and units, or do as some mission makers with ACE: They put no medical facilites in the missions and no medics. One player is a "medic" with lots of medical supplies, and other players only have bandages. This way if you get hurt you remain hurt for the duration of the mission, because the "medic" with medical supplies can only "stabilize" you, not heal.

Also the OFP: DR fanboy thing was a joke Hunter
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Old 06-02-09, 05:54 AM   #105
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Car chase in Arma2:


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