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#1 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
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I know UBoats carried lights in order to communicate with other UBoats or friendly/neutral ships,but could they have used them as sort of navigational/safety aid?,during such dark nights?
Probably not,as their location would then be discovered.Still...
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#2 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,050
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I used to have an ATI x800 card, and yes the nights were very very dark, exactly as you described in fact, this works as intended (sort of) but does make things fiendishly difficult at times.
![]() I didn't really find a solution except tweak the brightness and gamma a little, eventually i switched to an Nvidia (temporarily) and the problem went away. Now that I have an ati 4870 I also don't have the extremely dark nights anymore, sorry mate, but I don;t think there's an easy fix |
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#3 | |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
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My new rig has a NVIDIA card and it is not near as dark. Sometimes I think it may be too light now. I don't have to touch my nose to the screen to see anything now, especially when trying to identify flags. ![]()
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“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
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#4 |
Chief of the Boat
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Try putting the SS back into the ammo CFG and have your crew fire one every couple of minutes
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#5 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
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i'm hoping its not related to ATI cards,I mean sometimes it is impossible to make anything out,even with my face close to the monitor.
I tried disabling the 16k atmosphere and reverted back,the graphics were awful without it,cameras were all screwed,the sky and sea looked terrible with no detail,and it looked TOO bright also,not as moody looking. I guess it is normal after all,and I will get used to it.
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#6 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
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All in all,no further problems yet,no more CTDs,no corrupt saves (apart from missing save,putting an x cured that),no graphical problems (other than this issue,which seems normal),and just a few performance issues when close to ports,which everyone will probably experience.
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#7 |
Chief of the Boat
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What monitor are you using Paul?
Personally speaking mine is a 22" flatscreen and whilst it's dark, it's never pitch black ![]() http://www.new-monitors.co.uk/fulldetail.asp?ID=253 |
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#8 |
Gunner
![]() Join Date: Jan 2002
Location: Georgia, USA
Posts: 99
Downloads: 12
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I'm one of the few that liked the Star Shell in the locker. I know it was not realistic but it was convienent to light up a lone target on a dark night for gun action. I haven't tried lately with the new GWX but can it be done? In the past I could get star shells added to the locker but could not load them in the deck gun. Any Ideas?
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#9 | |
Weps
![]() Join Date: Jan 2007
Location: Control Room
Posts: 355
Downloads: 8
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Different boats used different loads. Some carried only AA shells for their deck gun. Some carried AP or SAP. Most had some HE. Sorry, cannot help re shells in lockers not being loadable.
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100% realism, DiD Harbor Traffic 1.47(incl. RUB) Using SH3 Commander to implement many custom realism tweaks Covered 1939-1945; now restarting in 1939 again. Completed 39 careers, 210 war patrols, 4.7Mt sunk, 19 subs lost |
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#10 |
Swabbie
![]() Join Date: May 2006
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I also need some guidence in this area. Night time even under cloudless full moon calm sea is almost completely black. I can see the stars the moon, but as for ships not a chance. I can bearly make out the silloutte of the bridge crew. This makes for night time engagements almost imposible.
I'm guessing this is a graphics card issue. I'm running with the ATI x1900. Is it possible to adjust the video card brightness settings some how? |
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#11 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
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It can get pretty dark in GWX, but that's pretty close to what it's like being on a boat in the middle of the ocean on a moonless night.
You may want to fiddle with the contrast/brightness settings on your video card and monitor to see if that helps. If not, I do recall some mods being made that lightened things up, but those were for GWX 2.1 and I'm not sure if they're compatible with 3.0. As far as making underwater visibility better, if you really want to, you can adjust the water clarity in SH3 Commander's options screen under "gameplay settings" Good luck.
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#12 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
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Doubtful. I've heard that crews of merchant ships were not allowed to smoke on deck at night for fear of the lit cherry on their cigarette betraying their position. A U-boat, or merchant ship for that matter, using their navigational lights would have been like saying "Here I am! Come torpedo me!"
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#13 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
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Yes,just as I thought
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#14 |
Chief
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the only way i could fix the night visibility issue was to disable the 16k Atmosphere mod, you could try that as well.
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