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Old 04-28-09, 07:49 AM   #16
ReallyDedPoet
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Quote:
Originally Posted by Kpt. Lehmann View Post
Well, makman94 obviously has some sort of axe to grind with GWX and that is okay.

Here is what I mean: http://www.subsim.com/radioroom/showthread.php?t=150987
I don't think he does, he just has a question(s)\input regarding it. I think he is being sincere with this and it is being lost in translation due to the language difference.

With regards to the above thread, as noted I closed it and suggested he reword the thing and post a new one.
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Old 04-28-09, 09:16 AM   #17
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What the heck is WAC?
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Old 04-28-09, 09:23 AM   #18
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Originally Posted by Kpt. Lehmann View Post
Well, makman94 obviously has some sort of axe to grind with GWX and that is okay.---you are wrong at this.

Here is what I mean: http://www.subsim.com/radioroom/showthread.php?t=150987 --the object of this tread is different from our object here

He certainly doesn't understand how to modify sensors and detection settings in an effective way. --i had tweaked the values i mentioned in my own version and till today i hadn't notice any strange conficts.

The light-factor issue he discusses is only ONE variable that influences how visual sensors and detection work.

Other factors include:---ouf ! you had made me run this mission a hundrend times.the new foto is one moment before collision at full speed

Size / total surface area of the object to be detected...--i am tottaly surfaced

Speed of the object to be detected...---i am at full speed

Crew quality of the unit attempting to locate the object...--don't know about this

Distance of the object to be detected...---its one moment before inpact

Other atmospheric conditions such as fog...--its tottaly clear night

Night attacks by U-boats in real life were commonplace. Whether makman94 likes it or not(politeness is one of my rules in life.the point here is not what i like but what is the proper), his complaint about "values being setted too low" actually confirms that things we've done for the sake of historical accuracy ARE WORKING PROPERLY--i don't think that what i am showing here is working properly within the confines of the game system.

Makman94, I set the sensors values in GWX. I don't recall you being there when any of the development or testing occurred.---sorry,i didn't understand what you mean

With respect, you are viewing things through a tube... and you need a wider lens.---again you are wrong here.i am saying that this can be fixed.my opinion is that in clear night you had to be spotted.

Besides, later in the war when radar becomes commonplace... light factors and atmospheric conditions no longer matter---this mission i created is taking place at 1/july/'43 but i don't know if this really matters.
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Old 04-28-09, 11:44 AM   #19
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The simple fact is that submarines are smaller and lower in the water than the ships they stalked. Though it ocassionally happened differently, for the most part the u-boats spotted merchants and destroyers at night long before the merchants and destroyers spotted them, and the night surfaced attack was considered the best way to do it until the coming of radar.


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What the heck is WAC?
War Ace Campaign.
http://www.subsim.com/radioroom/showthread.php?t=128050
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Old 04-28-09, 12:44 PM   #20
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Thanks Steve.. I am so far outside the loop... Its cold here on Pluto!
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Old 04-28-09, 02:46 PM   #21
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I haven't been on the sea at night, but I've been in the mountains and desert far away from any lights and I'll say this: most folks don't realize how dark dark really is.

But I also wonder how effectively SH3 models the difference in height? If there is no moon, but a clear sky, ship silhouettes should not be that hard to see as they blot out the star-filled sky. The submarine, however, has to be spotted against an all-water background and that is a huge advantage for the sub.
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Old 04-28-09, 11:21 PM   #22
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I was been on ferryboats several times in the Mediterranean Sea.. and the night is just black! you can't distiguish the horizon line at all. For this, I think the nights in SH3 are still too light.. but, after all, we have to consider also the playability, right?
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Old 04-29-09, 09:37 PM   #23
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Originally Posted by Sag75 View Post
I was been on ferryboats several times in the Mediterranean Sea.. and the night is just black! you can't distiguish the horizon line at all.
Would that be the case on a night with stars, and on a boat running without lights? (One thing I know SH3 doesn't model, when the searchlights start coming on, is that the watch crew's night vision is ruined for the next 20 minutes.)
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Old 04-29-09, 10:27 PM   #24
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I was younger, I don't remember so well, but I'm sure even if with stars.. you can see only the stars! Of course, I'm talking about nights without moon and in summer when the sky is pretty clear by fog or haze..
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Old 05-25-09, 03:31 AM   #25
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hello everybody,
sorry for bringing back this subject but something strange is happening and i am little confused here.
most of you agreed that must not to be spoted at all at clear night(although i disagree a little bit here.when i am saying to be spoted i mean to be spoted when you are at about 100-150 m close)
now,the strange thing: i replace in the mission (that i was showing to you in my previous posts) the small tanker with the Averoff and set the date at 1/november/1940.moving surfaced (silent running) the Averoff is spotting me when i am 7.900 m away !!
well ,that really confused me! whats going with the sensors?
@kpt Lehman:if i agree with you ...then the Averoff why is spoting me (....and from 7.900m away!!)?
what am i missing here ?

ps1:most of you were rude to me becuase i dared to say that something is going wrong with gwx.before you type your message (intending to be rude again)stop for a minute and think what i am saying here.i am not saying that i am right here but i am saying that the sensors are not working as expected.unless i am missing something critical and i really thank you in advance if you explain that to me
ps2:i was 'running' only the gwx3 with no mods in this mission
ps3:here is the mission to see it yourselfs(its called 'test night')(it is jsgme ready):http://hosted.filefront.com/makman94
pics:

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Old 05-25-09, 07:18 AM   #26
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Hi makman94....the U-boat stealth meter is little more than an indicator, it is not 100% reliable.

The only way you'll know for definite if you have been spotted is if the Averoff fires on you.
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Old 05-25-09, 05:16 PM   #27
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Quote:
Originally Posted by Kubryk View Post
Regarding one issue from this thread - how can I order decks awash in VIIB (stock SH3)? While completly surfaced my boat is submerged for 5m (wind 5ms). When I ordered 'depth 6m' I was a little deeper, but my crew went inside and diesel was shut down, electric started. Can I have decks under water and still have crew in tower? Frankly I don't see a point of going 6m when I cannot use UZO
You can't run decks awash in stock. You need a mod. The supermods all build in the ability. There are other mods and SH3 Commander tweaks you can use to enable decks awash without loading a supermmod. Use this site's search function for posts (not threads) by me and "decks awash" to find a simple modification you can make either by using SH3 Commander or by editing config files.
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Old 05-28-09, 08:26 AM   #28
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Quote:
Originally Posted by jimbuna View Post
Hi makman94....the U-boat stealth meter is little more than an indicator, it is not 100% reliable.

The only way you'll know for definite if you have been spotted is if the Averoff fires on you.
hello Jinbuna,
Averoff is start firing at me when i am 2000 m away
but according to kpt Lehman's post ...it shouldn't
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Old 05-28-09, 09:39 AM   #29
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Quote:
Originally Posted by makman94 View Post
hello Jinbuna,
Averoff is start firing at me when i am 2000 m away
but according to kpt Lehman's post ...it shouldn't
I don't see any reference to being spotted from a distance of 2000 metres

Anyway.....depending on all the relevant parameters, I don't see being spotted from a distance of 2000 metres as being unrealistic under certain conditions.
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Old 05-28-09, 04:38 PM   #30
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well ,the strange thing here is that the small tanker didn't spot me at all but Averoff spot me from 2000m away at the same conditions.
what am i missing ?
nobody knows??
maybe kpt Lehman(he left the 'sense' that it is not supposed to be spoted at night) is able to give me a more satisfing answer.
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