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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Pacific Aces Dev Team
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Smells like a SH5 survey under cover to me
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One day I will return to sea ... |
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#32 | ||
Born to Run Silent
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![]() Thanks to all who took a minute to fill out the survey ![]() Quote:
![]() cheers Neal
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SUBSIM - 26 Years on the Web |
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#33 | |
Lucky Jack
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Absolutely...answer on the stock games. I believe that was the idea. Some questions were very general but all the same one just has to answer to the best of their ability. For the most part, the first thing that pops into your mind is usually the one best answer. If one starts to ask questions about the survey question all is lost on 'what ifs.' I would not say that any of the two games 'suck'. Straight out of the box (bugs not withstanding) both were good. Good enough for the gears in your imagination(and plenty of others) to start cranking out improvements and not just for a few months but years of work on it. If the stock game had enough pull to do that then IMO I think more credit then 'suck' is due. But as surveys are supposed to do....help with improvements so the 'suck' factor is not the first thing that pops into anyone's mind. But, more importantly you answered the survey and that is great! ![]()
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#34 | |
Navy Seal
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Location: Cornwall, UK
Posts: 5,499
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Unlike me ![]() Ooh, and UNBIASED, are you kidding?:rotfl:
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#35 |
Lucky Jack
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Our a good book or magazine
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#36 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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My personal findings about both SH3 & SH4's stock versions were such that I completed about 3 patrols in each before I went looking for realism improvements etc. I expect a simulation to be accurate, not arcadish.
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#37 | |
Dominant Wolf
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#38 | |
Lucky Jack
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I to want accuracy and not arcadish but games being what they are and players being who they are the demographics that the game must please for sales is huge. With that in mind, a game such as SH is introduced in a arcadish fashion to attrack the arcade type players but the key to the lock(well most of it) is offered for persons such as yourself that say wow cool game really arcadish but wait look at all these wonderful files let me see what I can do...bam...supermods of accuracy! So, in essence, the marketing folks just got a larger piece of the pie allowing aracade play and allowing files to be modded like mad. It is the best of both worlds for all involved. Personally, SH3 to me was cool out of the box but was on the shelf after 3 months....I loaded it after about a year of not playing and then found GWX 1.?. That is all she wrote! Played if for a long time as a result. ![]()
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#39 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
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So did I. What I really wanted to say was that if the game couldn't be modeled into something like GWX, I would neither play or purchase it.
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#40 |
Planesman
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Location: Colorado, USA
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I agree. I play mostly SH3 because of GWX. when GWX 4 becomes available...
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"I'd say he was a sadistic, sodomistic necrophile, but that would be beating a dead horse." - Woody Allen ![]() |
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#41 |
Ocean Warrior
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No need to get naughty, fellows...Let's keep this one clean. Please..? Nothing to get totally wack-a-doodle over.. (Is wack-a-doodle a word, btw..?)
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#42 |
Canadian Wolf
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I just like that the game can be modded period, in all aspects. That and the realism settings ( especially in the beginning ) have made the SH experience for me an enjoyable one.
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#43 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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#44 | |
Ocean Warrior
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#45 |
Born to Run Silent
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SUBSIM - 26 Years on the Web |
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